#include <GraphI.hh>
◆ ~Material()
| virtual Material::~Material |
( |
| ) |
|
|
inlinevirtual |
◆ logoexecute()
| virtual void Material::logoexecute |
( |
| ) |
|
|
inlinevirtual |
◆ mat()
| virtual int Material::mat |
( |
int | p | ) |
const |
|
pure virtual |
◆ mat_inst()
| virtual int Material::mat_inst |
( |
int | p, |
|
|
int | pts ) const |
|
pure virtual |
◆ mat_inst2()
| virtual int Material::mat_inst2 |
( |
int | p, |
|
|
int | pta ) const |
|
pure virtual |
◆ mat_inst_fade()
| virtual int Material::mat_inst_fade |
( |
int | p, |
|
|
int | pts, |
|
|
bool | flip, |
|
|
float | start_time, |
|
|
float | end_time ) const |
|
pure virtual |
◆ mat_inst_matrix()
| virtual int Material::mat_inst_matrix |
( |
int | p, |
|
|
int | ms ) const |
|
pure virtual |
◆ mat_inst_va()
| virtual int Material::mat_inst_va |
( |
int | va, |
|
|
int | pts ) const |
|
pure virtual |
◆ mat_inst_va_prepare()
| virtual int Material::mat_inst_va_prepare |
( |
int | p | ) |
const |
|
pure virtual |
The documentation for this class was generated from the following file: