GameApi 28
Library used by GameApi Builder tool
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MatrixContinuousVoxel Class Reference

#include <Graph.hh>

Inheritance diagram for MatrixContinuousVoxel:
Collaboration diagram for MatrixContinuousVoxel:

Public Member Functions

 MatrixContinuousVoxel (ContinuousVoxel< Point > &p, Matrix m)
virtual float SizeX () const
virtual float SizeY () const
virtual float SizeZ () const
virtual Point Map (float x, float y, float z) const
Public Member Functions inherited from ContinuousVoxel< Point >
virtual void Prepare ()=0
virtual ~ContinuousVoxel ()
Public Member Functions inherited from CollectInterface
virtual ~CollectInterface ()
virtual void Collect (CollectVisitor &vis)=0
virtual int NumBlocks () const
virtual void HeavyPrepare ()=0
virtual void FirstFrame ()

Constructor & Destructor Documentation

◆ MatrixContinuousVoxel()

MatrixContinuousVoxel::MatrixContinuousVoxel ( ContinuousVoxel< Point > & p,
Matrix m )
inline

Member Function Documentation

◆ Map()

virtual Point MatrixContinuousVoxel::Map ( float x,
float y,
float z ) const
inlinevirtual

◆ SizeX()

virtual float MatrixContinuousVoxel::SizeX ( ) const
inlinevirtual

◆ SizeY()

virtual float MatrixContinuousVoxel::SizeY ( ) const
inlinevirtual

◆ SizeZ()

virtual float MatrixContinuousVoxel::SizeZ ( ) const
inlinevirtual

The documentation for this class was generated from the following file: