|
GameApi 28
Library used by GameApi Builder tool
|
#include <Graph.hh>


Public Member Functions | |
| MaybeVoxel (VolumeObject &obj, ContinuousVoxel< C > &data) | |
| virtual float | SizeX () const |
| virtual float | SizeY () const |
| virtual float | SizeZ () const |
| virtual Maybe< C > | Map (float x, float y, float z) const |
| Public Member Functions inherited from ContinuousVoxel< Maybe< C > > | |
| virtual void | Prepare ()=0 |
| virtual | ~ContinuousVoxel () |
| Public Member Functions inherited from CollectInterface | |
| virtual | ~CollectInterface () |
| virtual void | Collect (CollectVisitor &vis)=0 |
| virtual int | NumBlocks () const |
| virtual void | HeavyPrepare ()=0 |
| virtual void | FirstFrame () |
|
inline |
|
inlinevirtual |
Implements ContinuousVoxel< Maybe< C > >.
|
inlinevirtual |
Implements ContinuousVoxel< Maybe< C > >.
|
inlinevirtual |
Implements ContinuousVoxel< Maybe< C > >.
|
inlinevirtual |
Implements ContinuousVoxel< Maybe< C > >.