GameApi 28
Library used by GameApi Builder tool
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MemMapWindow2 Class Reference
Inheritance diagram for MemMapWindow2:
Collaboration diagram for MemMapWindow2:

Public Member Functions

 MemMapWindow2 (GameApi::Env &env, GameApi::EveryApi &ev, std::string url_1, std::string url_2, std::string url_3, std::string url_4, std::string url_5, std::string url_6, std::string homepage)
 ~MemMapWindow2 ()
virtual void logoexecute ()
virtual void Prepare2 (int val)
void Collect (CollectVisitor &vis)
void HeavyPrepare ()
void Prepare ()
virtual void execute (MainLoopEnv &e)
virtual void handle_event (MainLoopEvent &e)
virtual std::vector< int > shader_id ()
Public Member Functions inherited from MainLoopItem
virtual ~MainLoopItem ()
virtual void FirstFrame ()
virtual bool ReadyToPrepare () const
virtual void destroy ()
virtual void set_vars (std::map< std::string, std::string > vars)
virtual std::map< std::string, std::string > get_vars () const
Public Member Functions inherited from CollectInterface
virtual ~CollectInterface ()
virtual int NumBlocks () const

Constructor & Destructor Documentation

◆ MemMapWindow2()

MemMapWindow2::MemMapWindow2 ( GameApi::Env & env,
GameApi::EveryApi & ev,
std::string url_1,
std::string url_2,
std::string url_3,
std::string url_4,
std::string url_5,
std::string url_6,
std::string homepage )
inline

◆ ~MemMapWindow2()

MemMapWindow2::~MemMapWindow2 ( )
inline

Member Function Documentation

◆ Collect()

void MemMapWindow2::Collect ( CollectVisitor & vis)
inlinevirtual

Implements MainLoopItem.

◆ execute()

virtual void MemMapWindow2::execute ( MainLoopEnv & e)
inlinevirtual

Implements MainLoopItem.

◆ handle_event()

virtual void MemMapWindow2::handle_event ( MainLoopEvent & e)
inlinevirtual

Implements MainLoopItem.

◆ HeavyPrepare()

void MemMapWindow2::HeavyPrepare ( )
inlinevirtual

Implements MainLoopItem.

◆ logoexecute()

virtual void MemMapWindow2::logoexecute ( )
inlinevirtual

Reimplemented from MainLoopItem.

◆ Prepare()

void MemMapWindow2::Prepare ( )
inlinevirtual

Implements MainLoopItem.

◆ Prepare2()

virtual void MemMapWindow2::Prepare2 ( int val)
inlinevirtual
Here is the caller graph for this function:

◆ shader_id()

virtual std::vector< int > MemMapWindow2::shader_id ( )
inlinevirtual

Reimplemented from MainLoopItem.


The documentation for this class was generated from the following file: