#include <Graph.hh>
◆ MeshTexturesImpl() [1/2]
| MeshTexturesImpl::MeshTexturesImpl |
( |
Bitmap< Color > & | bm | ) |
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inline |
◆ MeshTexturesImpl() [2/2]
◆ ~MeshTexturesImpl()
| MeshTexturesImpl::~MeshTexturesImpl |
( |
| ) |
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inline |
◆ GenTexture()
| virtual void MeshTexturesImpl::GenTexture |
( |
int | num | ) |
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inlinevirtual |
◆ NumTextures()
| virtual int MeshTexturesImpl::NumTextures |
( |
| ) |
const |
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inlinevirtual |
◆ TextureBuf()
| virtual BufferRef MeshTexturesImpl::TextureBuf |
( |
int | num | ) |
const |
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inlinevirtual |
The documentation for this class was generated from the following file: