GameApi 28
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MovementEffect Class Reference

#include <Effect.hh>

Inheritance diagram for MovementEffect:
Collaboration diagram for MovementEffect:

Public Member Functions

 MovementEffect (Render *render)
bool Frame (float time)
Public Member Functions inherited from FrameAnim
 FrameAnim (Render *render)
virtual ~FrameAnim ()
virtual float Time () const
virtual void Init ()
virtual void Cleanup ()
virtual void PreFrame (float time)
virtual void PostFrame ()
virtual float XRot () const
virtual float YRot () const
virtual float ZRot () const
virtual float RotSpeed () const
Render * GetRender () const
void RenderOpenGl (const FaceCollection &col)
void RenderOpenGlLines (const LineCollection &col)
void RenderOpenGlPoly (const PointCollection &col)

Constructor & Destructor Documentation

◆ MovementEffect()

MovementEffect::MovementEffect ( Render * render)
inline

Member Function Documentation

◆ Frame()

bool MovementEffect::Frame ( float time)
virtual

Implements FrameAnim.


The documentation for this class was generated from the following files: