|
| virtual void | init ()=0 |
| virtual void | cleanup ()=0 |
| virtual int | glGetError ()=0 |
| virtual void | glColor4ub (int r, int g, int b, int a)=0 |
| virtual void | glColor4f (float r, float g, float b, float a)=0 |
| virtual void | glClearColor (float r, float g, float b, float a)=0 |
| virtual void | glClear (int bits)=0 |
| virtual void | glDepthMask (int a)=0 |
| virtual void | glDepthFunc (int i)=0 |
| virtual void | glAlphaFunc (int i, float val)=0 |
| virtual void | glStencilMask (int a)=0 |
| virtual void | glStencilOp (int keep, int keep2, int repl)=0 |
| virtual void | glStencilFunc (int notequal, int, int)=0 |
| virtual void | glPolygonMode (int front_and_back, int gl_line)=0 |
| virtual void | glClearStencil (int val)=0 |
| virtual void | glTexEnvi (int a, int mode, int rep)=0 |
| virtual void | glEnable (int val)=0 |
| virtual void | glDisable (int val)=0 |
| virtual void | glGetFloatv (int val, float *params)=0 |
| virtual void | glViewport (int x, int y, unsigned int w, unsigned int h)=0 |
| virtual void | glGenTextures (int val, unsigned int *tex)=0 |
| virtual void | glDeleteTextures (int val, const unsigned int *tex)=0 |
| virtual void | glBindTexture (int ID, int tex)=0 |
| virtual void | glTexImage2D (int ID, int, int, unsigned int, unsigned int, int, int, int, void *ptr)=0 |
| virtual void | glTexSubImage2D (int ID, int, int, int, unsigned int, unsigned int, int, int, void *ptr)=0 |
| virtual void | glCopyTexImage2D (int ID, int, int, int, int, int, int, int ptr)=0 |
| virtual void | glTexParameteri (int ID, int, int)=0 |
| virtual void | glHint (int hint, int value)=0 |
| virtual void | glActiveTexture (int a)=0 |
| virtual void | glClientActiveTexture (int a)=0 |
| virtual void | glTexStorage3D (int arr, int, int flag, int w, int h, int layer_count)=0 |
| virtual void | glTexSubImage3D (int arr, int, int, int, int, int, int, int, int rgba, int unsig_byte, void *buffer)=0 |
| virtual void | glGetTexLevelParameteriv (int a, int, int w, int *ptr)=0 |
| virtual void | glGetTexImage (int a, int, int rgba, int unsign_byte, void *ptr)=0 |
| virtual void | glReadBuffer (int a)=0 |
| virtual void | glDrawBuffer (int s)=0 |
| virtual void | glDrawBuffers (int n, const unsigned int *bufs)=0 |
| virtual void | glBlendFunc (int val, int val2)=0 |
| virtual void | glScissor (float x, float y, float w, float h)=0 |
| virtual void | glFramebufferTexture2D (int i, int atth, int tex2d, int tex, int ptr)=0 |
| virtual void | glGenBuffers (int i, unsigned int *buffers)=0 |
| virtual void | glDeleteBuffers (int count, const unsigned int *buffers)=0 |
| virtual void | glBindBuffer (int a, unsigned int data)=0 |
| virtual void | glBufferData (int a, int size, const void *ptr, int static_draw)=0 |
| virtual void | glBufferSubData (int a, int, int, const void *)=0 |
| virtual void | glVertexAttribPointer (int, int, int gl_float, int boolean, unsigned int, const void *ptr)=0 |
| virtual void | glVertexAttribIPointer (int, int, int gl_float, int boolean, const void *ptr)=0 |
| virtual void | glVertexAttribDivisor (int, int)=0 |
| virtual void | glGenVertexArrays (int i, unsigned int *arr)=0 |
| virtual void | glDeleteVertexArrays (int count, unsigned int *vao)=0 |
| virtual void | glBindVertexArray (int vao)=0 |
| virtual void | glEnableVertexAttribArray (int a)=0 |
| virtual void | glDisableVertexAttribArray (int a)=0 |
| virtual void | glDrawArraysInstanced (int tri, int, unsigned int, unsigned int)=0 |
| virtual void | glDrawArrays (int tri, int, unsigned int)=0 |
| virtual void | glDrawElements (int tri, int a, int type, void *indices)=0 |
| virtual void | glDrawElementsInstanced (int tri, int a, int type, void *indices, int size)=0 |
| virtual void | glReadPixels (int x, int y, int w, int h, int rgba, int mode, void *ptr)=0 |
| virtual void | glGenFramebuffers (int i, unsigned int *fbo_id)=0 |
| virtual void | glGenRenderbuffers (int i, unsigned int *rbo_id)=0 |
| virtual void | glDeleteRenderBuffers (int i, unsigned int *rbo)=0 |
| virtual void | glDeleteFrameBuffers (int i, unsigned int *fbo)=0 |
| virtual void | glBindFramebuffer (int a, int fbo_id)=0 |
| virtual void | glBindRenderbuffer (int a, int fbo_id)=0 |
| virtual void | glRenderbufferStorage (int a, int d, int sx, int sy)=0 |
| virtual void | glFramebufferRenderbuffer (int a, int d, int r, unsigned int tex)=0 |
| virtual unsigned int | glCreateShader (int shader)=0 |
| virtual void | glShaderSource (int h, int c, const char **strings, int *lengths)=0 |
| virtual void | glCompileShader (int h)=0 |
| virtual void | glGetShaderInfoLog (unsigned int h, int val, int *length, char *buf)=0 |
| virtual void | glGetShaderiv (int handle, int gl_compile_status, int *ptr)=0 |
| virtual void | glDeleteShader (int h)=0 |
| virtual int | glCreateProgram ()=0 |
| virtual void | glDeleteProgram (int p)=0 |
| virtual void | glAttachShader (int p, int h)=0 |
| virtual void | glDetachShader (int p, int h)=0 |
| virtual void | glLinkProgram (int p)=0 |
| virtual void | glUseProgram (int p)=0 |
| virtual void | glGetProgramInfoLog (unsigned int p, int num, int *len, char *buf)=0 |
| virtual void | glBindFragDataLocation (int p, int num, const char *data)=0 |
| virtual void | glBindAttribLocation (int p, int num, const char *data)=0 |
| virtual void | glProgramParameteriEXT (int p, int geom, int inputtype)=0 |
| virtual int | glGetUniformLocation (int p, const char *data)=0 |
| virtual int | glGetAttribLocation (int p, const char *data)=0 |
| virtual void | glUniform1f (int loc, float val)=0 |
| virtual void | glUniform1i (int loc, int val)=0 |
| virtual void | glUniform2f (int loc, float val, float val2)=0 |
| virtual void | glUniform3f (int loc, float val, float val2, float val3)=0 |
| virtual void | glUniform4f (int loc, float val, float val2, float val3, float val4)=0 |
| virtual void | glUniform1iv (int loc, int count, int *array)=0 |
| virtual void | glUniform1fv (int loc, int count, float *array)=0 |
| virtual void | glUniformMatrix4fv (int loc, unsigned int count, int boolean, const float *matrix)=0 |
| virtual void | glUniform3fv (int loc, int count, float *arr)=0 |
| virtual void | glGetUniformfv (int p, int loc, float *arr)=0 |
| virtual void | glGetIntegerv (int p, int *ptr)=0 |
| virtual int | glCheckFramebufferStatus (int id)=0 |
| virtual void | glFinish ()=0 |
| virtual const unsigned char * | glGetString (int name)=0 |
| virtual void | glGenerateMipmap (int p)=0 |
| virtual void | glCullFace (int mode)=0 |
| virtual void | glFrontFace (int mode)=0 |
| virtual void * | glMapBuffer (int a, int b)=0 |
| virtual void | glUnmapBuffer (int a)=0 |
| virtual void | glEnableClientState (int a)=0 |
| virtual void | glLineWidth (float i)=0 |
| virtual void | glPushMatrix ()=0 |
| virtual void | glPopMatrix ()=0 |
| virtual void | glMultMatrixf (float *mat)=0 |
| virtual void | glMatrixLoadIdentityEXT (int i)=0 |
| virtual void | glMatrixMode (int i)=0 |
| virtual void | glLoadIdentity ()=0 |
| virtual void | glTranslatef (float, float, float)=0 |
| virtual void | glDisableClientState (int) |
| virtual void | glTexCoordPointer (int, int, int, void *) |
| virtual void | glColorPointer (int, int, int, void *) |
| virtual void | glVertexPointer (int, int, int, void *) |
| virtual void | glNormalPointer (int, int, void *) |
| virtual void | glRotatef (float, float, float, float) |
| virtual void | glColor3f (float, float, float) |
| virtual void | glCallList (int) |
| virtual void | glEndList () |
| virtual void | glEnd () |
| virtual void | glVertex3f (float, float, float) |
| virtual void | glNormal3f (float, float, float) |
| virtual void | glTexCoord2f (float, float) |
| virtual void | glVertexAttrib1s (int loc, short s) |
| virtual void | glVertexAttrib1f (int loc, float s) |
| virtual void | glBegin (int) |
| virtual void | glNewList (int i, int k) |
| virtual int | glGenLists (int) |
| virtual void | glDeleteLists (int, int) |
| virtual void | glDebugMessageCallback (void(*)(unsigned int source, unsigned int type, unsigned int id, unsigned int severity, int length, const char *message, const void *userParam), const void *userParam)=0 |
| virtual void | glDebugMessageControl (unsigned int source, unsigned int type, unsigned int severity, int count, const unsigned int *ids, int enabled)=0 |