GameApi 28
Library used by GameApi Builder tool
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PerspectiveMainLoop Class Reference
Inheritance diagram for PerspectiveMainLoop:
Collaboration diagram for PerspectiveMainLoop:

Public Member Functions

 PerspectiveMainLoop (GameApi::EveryApi &ev, MainLoopItem *next, float mult, float front_plane, float end_plane)
virtual void logoexecute ()
virtual void Collect (CollectVisitor &vis)
virtual void HeavyPrepare ()
virtual void Prepare ()
virtual void execute (MainLoopEnv &e)
virtual void handle_event (MainLoopEvent &e)
virtual std::vector< int > shader_id ()
virtual void destroy ()
Public Member Functions inherited from MainLoopItem
virtual ~MainLoopItem ()
virtual void FirstFrame ()
virtual bool ReadyToPrepare () const
virtual void set_vars (std::map< std::string, std::string > vars)
virtual std::map< std::string, std::string > get_vars () const
Public Member Functions inherited from CollectInterface
virtual ~CollectInterface ()
virtual int NumBlocks () const

Constructor & Destructor Documentation

◆ PerspectiveMainLoop()

PerspectiveMainLoop::PerspectiveMainLoop ( GameApi::EveryApi & ev,
MainLoopItem * next,
float mult,
float front_plane,
float end_plane )
inline

Member Function Documentation

◆ Collect()

virtual void PerspectiveMainLoop::Collect ( CollectVisitor & vis)
inlinevirtual

Implements MainLoopItem.

◆ destroy()

virtual void PerspectiveMainLoop::destroy ( )
inlinevirtual

Reimplemented from MainLoopItem.

◆ execute()

virtual void PerspectiveMainLoop::execute ( MainLoopEnv & e)
inlinevirtual

Implements MainLoopItem.

◆ handle_event()

virtual void PerspectiveMainLoop::handle_event ( MainLoopEvent & e)
inlinevirtual

Implements MainLoopItem.

◆ HeavyPrepare()

virtual void PerspectiveMainLoop::HeavyPrepare ( )
inlinevirtual

Implements MainLoopItem.

◆ logoexecute()

virtual void PerspectiveMainLoop::logoexecute ( )
inlinevirtual

Reimplemented from MainLoopItem.

◆ Prepare()

virtual void PerspectiveMainLoop::Prepare ( )
inlinevirtual

Implements MainLoopItem.

◆ shader_id()

virtual std::vector< int > PerspectiveMainLoop::shader_id ( )
inlinevirtual

Reimplemented from MainLoopItem.


The documentation for this class was generated from the following file: