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GameApi 28
Library used by GameApi Builder tool
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#include <Effect.hh>


Public Member Functions | |
| virtual B | Index (A a) const |
| void | push_back (A start, A end, B val) |
| Public Member Functions inherited from Function< A, B > | |
| virtual | ~Function () |
| virtual T | Index (I i) const =0 |
| virtual bool | IsValid (I i) const =0 |
Static Public Member Functions | |
| static std::pair< A, B > * | EqualizerCheck (RangeFunction< A, B > &f1, RangeFunction< A, B > &f2, int i1, int i2) |
Additional Inherited Members | |
| Public Types inherited from Function< A, B > | |
| typedef A | Domain |
| typedef B | CoDomain |
| Public Attributes inherited from Function< A, B > | |
| std::string | funcsignature |
| std::string | contents |
| std::vector< std::string > | link |
| std::vector< std::pair< std::string, std::string > > | dep |
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inlinestatic |
Implements Function< A, B >.