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GameApi 28
Library used by GameApi Builder tool
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#include <Triangle.hh>


Public Member Functions | |
| Shadow (DistanceRenderable *rend, Vector rd, float mint, float maxt, float k) | |
| float | FloatValue (Point ro) const |
| Shadow (Plane pl, Point p) | |
| void | Modify (Tri &t) const |
| Public Member Functions inherited from FloatVolumeObject | |
| virtual float | Value (Point p) const =0 |
| virtual int | Id (Point p) const =0 |
| virtual UV | TexCoords (int id, Point p) const =0 |
| virtual Vector | FloatNormal (Point p) const |
| virtual | ~FloatVolumeObject () |
| Public Member Functions inherited from ModifyValue< Tri > | |
| virtual | ~ModifyValue () |
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inline |
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inlinevirtual |
Implements FloatVolumeObject.
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inlinevirtual |
Implements ModifyValue< Tri >.