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GameApi 28
Library used by GameApi Builder tool
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#include <Effect.hh>


Public Member Functions | |
| SinusEffect (Render *render) | |
| void | Init () |
| bool | Frame (float time) |
| Public Member Functions inherited from FrameAnim | |
| FrameAnim (Render *render) | |
| virtual | ~FrameAnim () |
| virtual float | Time () const |
| virtual void | Cleanup () |
| virtual void | PreFrame (float time) |
| virtual void | PostFrame () |
| virtual float | XRot () const |
| virtual float | YRot () const |
| virtual float | ZRot () const |
| virtual float | RotSpeed () const |
| Render * | GetRender () const |
| void | RenderOpenGl (const FaceCollection &col) |
| void | RenderOpenGlLines (const LineCollection &col) |
| void | RenderOpenGlPoly (const PointCollection &col) |
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inline |
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virtual |
Implements FrameAnim.
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virtual |
Reimplemented from FrameAnim.