GameApi 28
Library used by GameApi Builder tool
Loading...
Searching...
No Matches
SortFaceByArea Class Reference
Inheritance diagram for SortFaceByArea:
Collaboration diagram for SortFaceByArea:

Public Member Functions

 SortFaceByArea (FaceCollection *coll)
std::string name () const
int NumFaces () const
int NumPoints (int face) const
Point FacePoint (int face, int point) const
Vector PointNormal (int face, int point) const
float Attrib (int face, int point, int id) const
int AttribI (int face, int point, int id) const
unsigned int Color (int face, int point) const
Point2d TexCoord (int face, int point) const
float TexCoord3 (int face, int point) const
VEC4 Joints (int face, int point) const
VEC4 Weights (int face, int point) const
void Collect (CollectVisitor &vis)
void Prepare ()
virtual void HeavyPrepare ()
Public Member Functions inherited from FaceCollection
virtual ~FaceCollection ()
virtual bool ReadyToPrepare () const
virtual bool Ready () const
virtual void SetDoneCount (int i)
virtual void PrepareDone ()
virtual bool has_normal () const
virtual bool has_attrib () const
virtual bool has_color () const
virtual bool has_texcoord () const
virtual bool has_skeleton () const
virtual float LightAmount (int face, int point) const
virtual bool IsTransparent () const
virtual int NumObjects () const
virtual std::pair< int, int > GetObject (int o) const
virtual Point EndFacePoint (int face, int point) const
virtual Vector EndPointNormal (int face, int point) const
virtual float EndAttrib (int face, int point, int id) const
virtual int EndAttribI (int face, int point, int id) const
virtual unsigned int EndColor (int face, int point) const
virtual Point2d EndTexCoord (int face, int point) const
virtual float EndTexCoord3 (int face, int point) const
virtual float StartTime () const
virtual float Duration () const
virtual int NumTextures () const
virtual void GenTexture (int num)
virtual BufferRef TextureBuf (int num) const
virtual int FaceTexture (int face) const
virtual BBOX GetBoundingBox (bool &success) const
virtual bool IsMatrixElem () const
virtual bool HasBatchMap () const
virtual FaceBufferRef BatchMap (int start_face, int end_face) const
Public Member Functions inherited from CollectInterface
virtual ~CollectInterface ()
virtual int NumBlocks () const
virtual void FirstFrame ()

Constructor & Destructor Documentation

◆ SortFaceByArea()

SortFaceByArea::SortFaceByArea ( FaceCollection * coll)
inline

Member Function Documentation

◆ Attrib()

float SortFaceByArea::Attrib ( int face,
int point,
int id ) const
inlinevirtual

Implements FaceCollection.

◆ AttribI()

int SortFaceByArea::AttribI ( int face,
int point,
int id ) const
inlinevirtual

Implements FaceCollection.

◆ Collect()

void SortFaceByArea::Collect ( CollectVisitor & vis)
inlinevirtual

Implements FaceCollection.

◆ Color()

unsigned int SortFaceByArea::Color ( int face,
int point ) const
inlinevirtual

Implements FaceCollection.

◆ FacePoint()

Point SortFaceByArea::FacePoint ( int face,
int point ) const
inlinevirtual

Implements FaceCollection.

◆ HeavyPrepare()

virtual void SortFaceByArea::HeavyPrepare ( )
inlinevirtual

Implements FaceCollection.

Here is the caller graph for this function:

◆ Joints()

VEC4 SortFaceByArea::Joints ( int face,
int point ) const
inlinevirtual

Reimplemented from FaceCollection.

◆ name()

std::string SortFaceByArea::name ( ) const
inlinevirtual

Implements FaceCollection.

◆ NumFaces()

int SortFaceByArea::NumFaces ( ) const
inlinevirtual

Implements FaceCollection.

◆ NumPoints()

int SortFaceByArea::NumPoints ( int face) const
inlinevirtual

Implements FaceCollection.

◆ PointNormal()

Vector SortFaceByArea::PointNormal ( int face,
int point ) const
inlinevirtual

Implements FaceCollection.

◆ Prepare()

void SortFaceByArea::Prepare ( )
inlinevirtual

Implements FaceCollection.

◆ TexCoord()

Point2d SortFaceByArea::TexCoord ( int face,
int point ) const
inlinevirtual

Implements FaceCollection.

◆ TexCoord3()

float SortFaceByArea::TexCoord3 ( int face,
int point ) const
inlinevirtual

Reimplemented from FaceCollection.

◆ Weights()

VEC4 SortFaceByArea::Weights ( int face,
int point ) const
inlinevirtual

Reimplemented from FaceCollection.


The documentation for this class was generated from the following file: