GameApi 28
Library used by GameApi Builder tool
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SplitChange Class Reference
Inheritance diagram for SplitChange:
Collaboration diagram for SplitChange:

Public Member Functions

 SplitChange (DynamicChange *d1, DynamicChange *d2, float val)
void applychange (float *source, float *target, int size, MainLoopEnv &e)
Public Member Functions inherited from DynamicChange
virtual ~DynamicChange ()

Constructor & Destructor Documentation

◆ SplitChange()

SplitChange::SplitChange ( DynamicChange * d1,
DynamicChange * d2,
float val )
inline

Member Function Documentation

◆ applychange()

void SplitChange::applychange ( float * source,
float * target,
int size,
MainLoopEnv & e )
inlinevirtual

Implements DynamicChange.


The documentation for this class was generated from the following file: