|
GameApi 28
Library used by GameApi Builder tool
|
#include <Language.hh>
Public Member Functions | |
| StateMachineState (StateMachine< State, Event > &sm) | |
| void | Reset () |
| bool | ValidEvent (Event event) const |
| void | SendEvent (Event event) |
| bool | Final () const |
|
inline |
|
inline |

|
inline |
|
inline |

|
inline |