#include <Effect.hh>
◆ SurfaceIn3dImpl()
◆ Attrib()
| virtual float SurfaceIn3dImpl::Attrib |
( |
float | x, |
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float | y, |
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int | id ) const |
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inlinevirtual |
◆ AttribI()
| virtual int SurfaceIn3dImpl::AttribI |
( |
float | x, |
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float | y, |
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int | id ) const |
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inlinevirtual |
◆ Color()
| virtual unsigned int SurfaceIn3dImpl::Color |
( |
float | x, |
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float | y ) const |
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inlinevirtual |
◆ Index()
| virtual Point SurfaceIn3dImpl::Index |
( |
float | x, |
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float | y ) const |
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inlinevirtual |
◆ Normal()
| virtual Vector SurfaceIn3dImpl::Normal |
( |
float | x, |
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float | y ) const |
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inlinevirtual |
◆ Prepare()
| virtual void SurfaceIn3dImpl::Prepare |
( |
| ) |
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inlinevirtual |
◆ Texture()
| virtual Point2d SurfaceIn3dImpl::Texture |
( |
float | x, |
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float | y ) const |
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inlinevirtual |
◆ XSize()
| virtual float SurfaceIn3dImpl::XSize |
( |
| ) |
const |
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inlinevirtual |
◆ YSize()
| virtual float SurfaceIn3dImpl::YSize |
( |
| ) |
const |
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inlinevirtual |
The documentation for this class was generated from the following file: