GameApi 28
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SurfaceIn3dImpl Class Reference

#include <Effect.hh>

Inheritance diagram for SurfaceIn3dImpl:
Collaboration diagram for SurfaceIn3dImpl:

Public Member Functions

 SurfaceIn3dImpl (SurfaceIn3d &next)
virtual void Prepare ()
virtual Point Index (float x, float y) const
virtual Point2d Texture (float x, float y) const
virtual float Attrib (float x, float y, int id) const
virtual int AttribI (float x, float y, int id) const
virtual Vector Normal (float x, float y) const
virtual unsigned int Color (float x, float y) const
virtual float XSize () const
virtual float YSize () const
Public Member Functions inherited from SurfaceIn3d
virtual ~SurfaceIn3d ()
Public Member Functions inherited from CollectInterface
virtual ~CollectInterface ()
virtual void Collect (CollectVisitor &vis)=0
virtual int NumBlocks () const
virtual void HeavyPrepare ()=0
virtual void FirstFrame ()

Constructor & Destructor Documentation

◆ SurfaceIn3dImpl()

SurfaceIn3dImpl::SurfaceIn3dImpl ( SurfaceIn3d & next)
inline
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Member Function Documentation

◆ Attrib()

virtual float SurfaceIn3dImpl::Attrib ( float x,
float y,
int id ) const
inlinevirtual

Implements SurfaceIn3d.

◆ AttribI()

virtual int SurfaceIn3dImpl::AttribI ( float x,
float y,
int id ) const
inlinevirtual

Implements SurfaceIn3d.

◆ Color()

virtual unsigned int SurfaceIn3dImpl::Color ( float x,
float y ) const
inlinevirtual

Implements SurfaceIn3d.

Reimplemented in BitmapTextureSurfaceIn3d.

◆ Index()

virtual Point SurfaceIn3dImpl::Index ( float x,
float y ) const
inlinevirtual

◆ Normal()

virtual Vector SurfaceIn3dImpl::Normal ( float x,
float y ) const
inlinevirtual

Implements SurfaceIn3d.

◆ Prepare()

virtual void SurfaceIn3dImpl::Prepare ( )
inlinevirtual

Reimplemented from SurfaceIn3d.

Reimplemented in BitmapTextureSurfaceIn3d.

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◆ Texture()

virtual Point2d SurfaceIn3dImpl::Texture ( float x,
float y ) const
inlinevirtual

Implements SurfaceIn3d.

◆ XSize()

virtual float SurfaceIn3dImpl::XSize ( ) const
inlinevirtual

Implements SurfaceIn3d.

Reimplemented in BetweenSurface.

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◆ YSize()

virtual float SurfaceIn3dImpl::YSize ( ) const
inlinevirtual

Implements SurfaceIn3d.

Reimplemented in BetweenSurface.

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The documentation for this class was generated from the following file: