#include <GraphI.hh>
◆ ~TileBehaviorMap()
| virtual TileBehaviorMap::~TileBehaviorMap |
( |
| ) |
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inlinevirtual |
◆ Condition()
| virtual bool TileBehaviorMap::Condition |
( |
int | behavior_num, |
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int | x, |
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int | y, |
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int | z ) const |
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pure virtual |
◆ NumBehaviours()
| virtual int TileBehaviorMap::NumBehaviours |
( |
| ) |
const |
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pure virtual |
◆ SetTiles2d()
| virtual void TileBehaviorMap::SetTiles2d |
( |
Tiles2d * | t | ) |
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pure virtual |
◆ SetTiles3d()
| virtual void TileBehaviorMap::SetTiles3d |
( |
Tiles3d * | t | ) |
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pure virtual |
◆ SubmitActivations()
| virtual void TileBehaviorMap::SubmitActivations |
( |
int | behavior_num, |
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int | x, |
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int | y, |
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int | z, |
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TileActivation * | target ) const |
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pure virtual |
◆ TargetTile()
| virtual int TileBehaviorMap::TargetTile |
( |
int | behavior_num | ) |
const |
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pure virtual |
◆ Tile()
| virtual int TileBehaviorMap::Tile |
( |
int | behavior_num | ) |
const |
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pure virtual |
The documentation for this class was generated from the following file: