GameApi 28
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TorusElem Class Reference

#include <Effect.hh>

Inheritance diagram for TorusElem:
Collaboration diagram for TorusElem:

Public Member Functions

 TorusElem (int numfaces1, int numfaces2, Point center, Vector u_x, Vector u_y, float radius1, Vector uu_x, Vector uu_y, float radius2)
virtual std::string name () const
virtual int NumFaces () const
virtual int NumPoints (int face) const
virtual Point FacePoint (int face, int point) const
bool has_normal () const
virtual Vector PointNormal (int face, int point) const
virtual unsigned int Color (int face, int point) const
bool has_texcoord () const
virtual Point2d TexCoord (int face, int point) const
virtual float Attrib (int face, int point, int id) const
virtual int AttribI (int face, int point, int id) const
Point Pos (float angle1, float angle2) const
Public Member Functions inherited from SingleForwardBoxableFaceCollection
void Prepare ()
void Collect (CollectVisitor &vis)
void HeavyPrepare ()
void Prepare ()
Public Member Functions inherited from FaceCollection
virtual ~FaceCollection ()
virtual bool ReadyToPrepare () const
virtual bool Ready () const
virtual void SetDoneCount (int i)
virtual void PrepareDone ()
virtual bool has_attrib () const
virtual bool has_color () const
virtual bool has_skeleton () const
virtual float TexCoord3 (int face, int point) const
virtual VEC4 Joints (int face, int point) const
virtual VEC4 Weights (int face, int point) const
virtual float LightAmount (int face, int point) const
virtual bool IsTransparent () const
virtual int NumObjects () const
virtual std::pair< int, int > GetObject (int o) const
virtual Point EndFacePoint (int face, int point) const
virtual Vector EndPointNormal (int face, int point) const
virtual float EndAttrib (int face, int point, int id) const
virtual int EndAttribI (int face, int point, int id) const
virtual unsigned int EndColor (int face, int point) const
virtual Point2d EndTexCoord (int face, int point) const
virtual float EndTexCoord3 (int face, int point) const
virtual float StartTime () const
virtual float Duration () const
virtual int NumTextures () const
virtual void GenTexture (int num)
virtual BufferRef TextureBuf (int num) const
virtual int FaceTexture (int face) const
virtual BBOX GetBoundingBox (bool &success) const
virtual bool IsMatrixElem () const
virtual bool HasBatchMap () const
virtual FaceBufferRef BatchMap (int start_face, int end_face) const
Public Member Functions inherited from CollectInterface
virtual ~CollectInterface ()
virtual int NumBlocks () const
virtual void FirstFrame ()
Public Member Functions inherited from BooleanOps
virtual ~BooleanOps ()
virtual bool Inside (Point p) const
virtual ~BooleanOps ()
virtual bool Inside (Point p) const

Constructor & Destructor Documentation

◆ TorusElem()

TorusElem::TorusElem ( int numfaces1,
int numfaces2,
Point center,
Vector u_x,
Vector u_y,
float radius1,
Vector uu_x,
Vector uu_y,
float radius2 )
inline

Member Function Documentation

◆ Attrib()

virtual float TorusElem::Attrib ( int face,
int point,
int id ) const
inlinevirtual

Implements FaceCollection.

◆ AttribI()

virtual int TorusElem::AttribI ( int face,
int point,
int id ) const
inlinevirtual

Implements FaceCollection.

◆ Color()

virtual unsigned int TorusElem::Color ( int face,
int point ) const
inlinevirtual

Implements FaceCollection.

◆ FacePoint()

virtual Point TorusElem::FacePoint ( int face,
int point ) const
inlinevirtual

Implements FaceCollection.

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◆ has_normal()

bool TorusElem::has_normal ( ) const
inlinevirtual

Reimplemented from FaceCollection.

◆ has_texcoord()

bool TorusElem::has_texcoord ( ) const
inlinevirtual

Reimplemented from FaceCollection.

◆ name()

virtual std::string TorusElem::name ( ) const
inlinevirtual

Implements FaceCollection.

◆ NumFaces()

virtual int TorusElem::NumFaces ( ) const
inlinevirtual

Implements FaceCollection.

◆ NumPoints()

virtual int TorusElem::NumPoints ( int face) const
inlinevirtual

Implements FaceCollection.

◆ PointNormal()

virtual Vector TorusElem::PointNormal ( int face,
int point ) const
inlinevirtual

Implements FaceCollection.

◆ Pos()

Point TorusElem::Pos ( float angle1,
float angle2 ) const
inline
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◆ TexCoord()

virtual Point2d TorusElem::TexCoord ( int face,
int point ) const
inlinevirtual

Implements FaceCollection.


The documentation for this class was generated from the following file: