GameApi 28
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TransparentSeparateFaceCollection2 Class Reference
Inheritance diagram for TransparentSeparateFaceCollection2:
Collaboration diagram for TransparentSeparateFaceCollection2:

Public Member Functions

 TransparentSeparateFaceCollection2 (FaceCollection *coll, std::vector< Bitmap<::Color > * > textures, bool opaque)
virtual std::string name () const
void Collect (CollectVisitor &vis)
int NumBlocks () const
void HeavyPrepare ()
void Prepare ()
int NumFaces () const
int NumPoints (int face) const
Point FacePoint (int face, int point) const
Point EndFacePoint (int face, int point) const
unsigned int Color (int face, int point) const
Point2d TexCoord (int face, int point) const
float TexCoord3 (int face, int point) const
Vector PointNormal (int face, int point) const
virtual float Attrib (int face, int point, int id) const
virtual int AttribI (int face, int point, int id) const
virtual VEC4 Joints (int face, int point) const
virtual VEC4 Weights (int face, int point) const
virtual int NumObjects () const
std::pair< int, int > GetObject (int o) const
virtual bool has_normal () const
virtual bool has_attrib () const
virtual bool has_color () const
virtual bool has_texcoord () const
virtual bool has_skeleton () const
bool is_transparent (int face) const
int ReverseMapping (int i) const
int Mapping (int ii) const
void create_vec ()
std::vector< int > collect2 ()
void create_vec_range (std::vector< int > &vec, std::vector< int > &rev, int start, int end)
Public Member Functions inherited from FaceCollection
virtual ~FaceCollection ()
virtual bool ReadyToPrepare () const
virtual bool Ready () const
virtual void SetDoneCount (int i)
virtual void PrepareDone ()
virtual float LightAmount (int face, int point) const
virtual bool IsTransparent () const
virtual Vector EndPointNormal (int face, int point) const
virtual float EndAttrib (int face, int point, int id) const
virtual int EndAttribI (int face, int point, int id) const
virtual unsigned int EndColor (int face, int point) const
virtual Point2d EndTexCoord (int face, int point) const
virtual float EndTexCoord3 (int face, int point) const
virtual float StartTime () const
virtual float Duration () const
virtual int NumTextures () const
virtual void GenTexture (int num)
virtual BufferRef TextureBuf (int num) const
virtual int FaceTexture (int face) const
virtual BBOX GetBoundingBox (bool &success) const
virtual bool IsMatrixElem () const
virtual bool HasBatchMap () const
virtual FaceBufferRef BatchMap (int start_face, int end_face) const
Public Member Functions inherited from CollectInterface
virtual ~CollectInterface ()
virtual void FirstFrame ()

Public Attributes

FaceCollection * coll
std::vector< Bitmap<::Color > * > textures
bool opaque
std::vector< int > thread_output_vec [8]
std::vector< std::vector< int > > output_vec
std::vector< std::vector< int > > rev_output_vec
std::vector< int > vec
std::vector< int > rev
int sx =-1
int sy =-1
std::atomic< int > m_count =0
bool done =false
int current_i =0
std::vector< int > cache

Constructor & Destructor Documentation

◆ TransparentSeparateFaceCollection2()

TransparentSeparateFaceCollection2::TransparentSeparateFaceCollection2 ( FaceCollection * coll,
std::vector< Bitmap<::Color > * > textures,
bool opaque )
inline
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Member Function Documentation

◆ Attrib()

virtual float TransparentSeparateFaceCollection2::Attrib ( int face,
int point,
int id ) const
inlinevirtual

Implements FaceCollection.

◆ AttribI()

virtual int TransparentSeparateFaceCollection2::AttribI ( int face,
int point,
int id ) const
inlinevirtual

Implements FaceCollection.

◆ Collect()

void TransparentSeparateFaceCollection2::Collect ( CollectVisitor & vis)
inlinevirtual

Implements FaceCollection.

◆ collect2()

std::vector< int > TransparentSeparateFaceCollection2::collect2 ( )
inline

◆ Color()

unsigned int TransparentSeparateFaceCollection2::Color ( int face,
int point ) const
inlinevirtual

Implements FaceCollection.

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◆ create_vec()

void TransparentSeparateFaceCollection2::create_vec ( )
inline
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◆ create_vec_range()

void TransparentSeparateFaceCollection2::create_vec_range ( std::vector< int > & vec,
std::vector< int > & rev,
int start,
int end )
inline
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◆ EndFacePoint()

Point TransparentSeparateFaceCollection2::EndFacePoint ( int face,
int point ) const
inlinevirtual

Reimplemented from FaceCollection.

◆ FacePoint()

Point TransparentSeparateFaceCollection2::FacePoint ( int face,
int point ) const
inlinevirtual

Implements FaceCollection.

◆ GetObject()

std::pair< int, int > TransparentSeparateFaceCollection2::GetObject ( int o) const
inlinevirtual

Reimplemented from FaceCollection.

◆ has_attrib()

virtual bool TransparentSeparateFaceCollection2::has_attrib ( ) const
inlinevirtual

Reimplemented from FaceCollection.

◆ has_color()

virtual bool TransparentSeparateFaceCollection2::has_color ( ) const
inlinevirtual

Reimplemented from FaceCollection.

◆ has_normal()

virtual bool TransparentSeparateFaceCollection2::has_normal ( ) const
inlinevirtual

Reimplemented from FaceCollection.

◆ has_skeleton()

virtual bool TransparentSeparateFaceCollection2::has_skeleton ( ) const
inlinevirtual

Reimplemented from FaceCollection.

◆ has_texcoord()

virtual bool TransparentSeparateFaceCollection2::has_texcoord ( ) const
inlinevirtual

Reimplemented from FaceCollection.

◆ HeavyPrepare()

void TransparentSeparateFaceCollection2::HeavyPrepare ( )
inlinevirtual

Implements FaceCollection.

◆ is_transparent()

bool TransparentSeparateFaceCollection2::is_transparent ( int face) const
inline
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◆ Joints()

virtual VEC4 TransparentSeparateFaceCollection2::Joints ( int face,
int point ) const
inlinevirtual

Reimplemented from FaceCollection.

◆ Mapping()

int TransparentSeparateFaceCollection2::Mapping ( int ii) const
inline
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◆ name()

virtual std::string TransparentSeparateFaceCollection2::name ( ) const
inlinevirtual

Implements FaceCollection.

◆ NumBlocks()

int TransparentSeparateFaceCollection2::NumBlocks ( ) const
inlinevirtual

Reimplemented from CollectInterface.

◆ NumFaces()

int TransparentSeparateFaceCollection2::NumFaces ( ) const
inlinevirtual

Implements FaceCollection.

◆ NumObjects()

virtual int TransparentSeparateFaceCollection2::NumObjects ( ) const
inlinevirtual

Reimplemented from FaceCollection.

◆ NumPoints()

int TransparentSeparateFaceCollection2::NumPoints ( int face) const
inlinevirtual

Implements FaceCollection.

◆ PointNormal()

Vector TransparentSeparateFaceCollection2::PointNormal ( int face,
int point ) const
inlinevirtual

Implements FaceCollection.

◆ Prepare()

void TransparentSeparateFaceCollection2::Prepare ( )
inlinevirtual

Implements FaceCollection.

◆ ReverseMapping()

int TransparentSeparateFaceCollection2::ReverseMapping ( int i) const
inline
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◆ TexCoord()

Point2d TransparentSeparateFaceCollection2::TexCoord ( int face,
int point ) const
inlinevirtual

Implements FaceCollection.

◆ TexCoord3()

float TransparentSeparateFaceCollection2::TexCoord3 ( int face,
int point ) const
inlinevirtual

Reimplemented from FaceCollection.

◆ Weights()

virtual VEC4 TransparentSeparateFaceCollection2::Weights ( int face,
int point ) const
inlinevirtual

Reimplemented from FaceCollection.

Member Data Documentation

◆ cache

std::vector<int> TransparentSeparateFaceCollection2::cache
mutable

◆ coll

FaceCollection* TransparentSeparateFaceCollection2::coll

◆ current_i

int TransparentSeparateFaceCollection2::current_i =0

◆ done

bool TransparentSeparateFaceCollection2::done =false

◆ m_count

std::atomic<int> TransparentSeparateFaceCollection2::m_count =0

◆ opaque

bool TransparentSeparateFaceCollection2::opaque

◆ output_vec

std::vector<std::vector<int> > TransparentSeparateFaceCollection2::output_vec

◆ rev

std::vector<int> TransparentSeparateFaceCollection2::rev
mutable

◆ rev_output_vec

std::vector<std::vector<int> > TransparentSeparateFaceCollection2::rev_output_vec

◆ sx

int TransparentSeparateFaceCollection2::sx =-1
mutable

◆ sy

int TransparentSeparateFaceCollection2::sy =-1
mutable

◆ textures

std::vector<Bitmap<::Color>*> TransparentSeparateFaceCollection2::textures

◆ thread_output_vec

std::vector<int> TransparentSeparateFaceCollection2::thread_output_vec[8]

◆ vec

std::vector<int> TransparentSeparateFaceCollection2::vec
mutable

The documentation for this class was generated from the following file: