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GameApi 28
Library used by GameApi Builder tool
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#include <Category.hh>


Public Member Functions | |
| void | doit () |
| Public Member Functions inherited from VolumeObjectObject | |
| VolumeObjectObject () | |
| Public Member Functions inherited from ContinuousVoxelObject< bool > | |
| ContinuousVoxelObject () | |
Additional Inherited Members | |
| Public Attributes inherited from RangeProductObject | |
| Range< float > | rx |
| Range< float > | ry |
| Range< float > | rz |
| Public Attributes inherited from VolumeObjectObject | |
| VolumeObject * | volume |
| Public Attributes inherited from ContinuousVoxelObject< bool > | |
| ContinuousVoxel< bool > * | voxel |
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inline |
