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GameApi 28
Library used by GameApi Builder tool
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Go to the source code of this file.
Namespaces | |
| namespace | draco |
Functions | |
| std::unique_ptr< CornerTable > | draco::CreateCornerTableFromPositionAttribute (const Mesh *mesh) |
| std::unique_ptr< CornerTable > | draco::CreateCornerTableFromAttribute (const Mesh *mesh, GeometryAttribute::Type type) |
| std::unique_ptr< CornerTable > | draco::CreateCornerTableFromAllAttributes (const Mesh *mesh) |
| bool | draco::IsCornerOppositeToAttributeSeam (CornerIndex ci, const PointAttribute &att, const Mesh &mesh, const CornerTable &ct) |
| template<typename InterpolatedVectorT> | |
| InterpolatedVectorT | draco::ComputeInterpolatedAttributeValueOnMeshFace (const Mesh &mesh, const PointAttribute &attribute, FaceIndexFaceIndex fi, const std::array< float, 3 > &barycentric_coord) |