GameApi 28
Library used by GameApi Builder tool
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SpritePriv Struct Reference

#include <GameRunner.hh>

Collaboration diagram for SpritePriv:

Public Member Functions

 ~SpritePriv ()

Public Attributes

std::map< int, Sprite * > sprites
std::map< int, Sprite * > sprites2
std::vector< Sprite ** > arrays

Constructor & Destructor Documentation

◆ ~SpritePriv()

SpritePriv::~SpritePriv ( )

Member Data Documentation

◆ arrays

std::vector<Sprite**> SpritePriv::arrays

◆ sprites

std::map<int, Sprite*> SpritePriv::sprites

◆ sprites2

std::map<int, Sprite*> SpritePriv::sprites2

The documentation for this struct was generated from the following files: