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GameApi 28
Library used by GameApi Builder tool
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#include <GameRunner.hh>
Public Member Functions | |
| ~SpritePriv () | |
Public Attributes | |
| std::map< int, Sprite * > | sprites |
| std::map< int, Sprite * > | sprites2 |
| std::vector< Sprite ** > | arrays |
| SpritePriv::~SpritePriv | ( | ) |
| std::vector<Sprite**> SpritePriv::arrays |
| std::map<int, Sprite*> SpritePriv::sprites |
| std::map<int, Sprite*> SpritePriv::sprites2 |