#include <openvr_mingw.h>
◆ bool() [1/2]
| vr::VR_IVRRenderModels_FnTable::bool |
( |
__stdcall * | GetComponentState | ) |
const |
◆ bool() [2/2]
| vr::VR_IVRRenderModels_FnTable::bool |
( |
__stdcall * | RenderModelHasComponent | ) |
const |
◆ EVRRenderModelError() [1/4]
| vr::VR_IVRRenderModels_FnTable::EVRRenderModelError |
( |
__stdcall * | LoadIntoTextureD3D11_Async | ) |
|
◆ EVRRenderModelError() [2/4]
| vr::VR_IVRRenderModels_FnTable::EVRRenderModelError |
( |
__stdcall * | LoadRenderModel_Async | ) |
const |
◆ EVRRenderModelError() [3/4]
| vr::VR_IVRRenderModels_FnTable::EVRRenderModelError |
( |
__stdcall * | LoadTexture_Async | ) |
|
◆ EVRRenderModelError() [4/4]
| vr::VR_IVRRenderModels_FnTable::EVRRenderModelError |
( |
__stdcall * | LoadTextureD3D11_Async | ) |
|
◆ GetRenderModelErrorNameFromEnum()
| const char *__stdcall * vr::VR_IVRRenderModels_FnTable::GetRenderModelErrorNameFromEnum |
( |
vr::EVRRenderModelError | error | ) |
|
◆ uint32_t() [1/7]
| vr::VR_IVRRenderModels_FnTable::uint32_t |
( |
__stdcall * | GetComponentCount | ) |
const |
◆ uint32_t() [2/7]
| vr::VR_IVRRenderModels_FnTable::uint32_t |
( |
__stdcall * | GetComponentName | ) |
const |
◆ uint32_t() [3/7]
| vr::VR_IVRRenderModels_FnTable::uint32_t |
( |
__stdcall * | GetComponentRenderModelName | ) |
const |
◆ uint32_t() [4/7]
| vr::VR_IVRRenderModels_FnTable::uint32_t |
( |
__stdcall * | GetRenderModelCount | ) |
|
◆ uint32_t() [5/7]
| vr::VR_IVRRenderModels_FnTable::uint32_t |
( |
__stdcall * | GetRenderModelName | ) |
|
◆ uint32_t() [6/7]
| vr::VR_IVRRenderModels_FnTable::uint32_t |
( |
__stdcall * | GetRenderModelOriginalPath | ) |
const |
◆ uint32_t() [7/7]
| vr::VR_IVRRenderModels_FnTable::uint32_t |
( |
__stdcall * | GetRenderModelThumbnailURL | ) |
const |
◆ uint64_t()
| vr::VR_IVRRenderModels_FnTable::uint64_t |
( |
__stdcall * | GetComponentButtonMask | ) |
const |
◆ void() [1/3]
| vr::VR_IVRRenderModels_FnTable::void |
( |
__stdcall * | FreeRenderModel | ) |
|
◆ void() [2/3]
| vr::VR_IVRRenderModels_FnTable::void |
( |
__stdcall * | FreeTexture | ) |
|
◆ void() [3/3]
| vr::VR_IVRRenderModels_FnTable::void |
( |
__stdcall * | FreeTextureD3D11 | ) |
|
◆ pchComponentName [1/2]
| const char* vr::VR_IVRRenderModels_FnTable::pchComponentName |
◆ pchComponentName [2/2]
| const char * vr::VR_IVRRenderModels_FnTable::pchComponentName |
◆ pchComponentRenderModelName
| const char char* vr::VR_IVRRenderModels_FnTable::pchComponentRenderModelName |
◆ pchOriginalPath
| char* vr::VR_IVRRenderModels_FnTable::pchOriginalPath |
◆ pchRenderModelName
| char* vr::VR_IVRRenderModels_FnTable::pchRenderModelName |
◆ pchThumbnailURL
| char* vr::VR_IVRRenderModels_FnTable::pchThumbnailURL |
◆ pComponentState
◆ pControllerState
◆ pD3D11Device
| void* vr::VR_IVRRenderModels_FnTable::pD3D11Device |
◆ pDstTexture
| void* vr::VR_IVRRenderModels_FnTable::pDstTexture |
◆ peError
◆ ppD3D11Texture2D
| void void** vr::VR_IVRRenderModels_FnTable::ppD3D11Texture2D |
◆ ppRenderModel
◆ ppTexture
◆ pState
◆ unComponentIndex
| uint32_t vr::VR_IVRRenderModels_FnTable::unComponentIndex |
◆ unComponentNameLen
◆ unComponentRenderModelNameLen
| const char char uint32_t vr::VR_IVRRenderModels_FnTable::unComponentRenderModelNameLen |
◆ unOriginalPathLen
| char uint32_t vr::VR_IVRRenderModels_FnTable::unOriginalPathLen |
◆ unRenderModelNameLen
| char uint32_t vr::VR_IVRRenderModels_FnTable::unRenderModelNameLen |
◆ unThumbnailURLLen
| char uint32_t vr::VR_IVRRenderModels_FnTable::unThumbnailURLLen |
The documentation for this struct was generated from the following file: