|
GameApi 28
Library used by GameApi Builder tool
|
#include "HierarchyObject.hh"
Classes | |
| class | HV |
Functions | |
| FaceCollection * | DoMarching (Hierarchy *h, Voxel< bool > &vox, Point p, Vector u_x, Vector u_y, Vector u_z) |
| FaceCollection * | DoMarching2 (Hierarchy *h, ContinuousVoxel< bool > &b, int x, int y, int z, Point p, Vector u_x, Vector u_y, Vector u_z) |
| FaceCollection * DoMarching | ( | Hierarchy * | h, |
| Voxel< bool > & | vox, | ||
| Point | p, | ||
| Vector | u_x, | ||
| Vector | u_y, | ||
| Vector | u_z ) |

| FaceCollection * DoMarching2 | ( | Hierarchy * | h, |
| ContinuousVoxel< bool > & | b, | ||
| int | x, | ||
| int | y, | ||
| int | z, | ||
| Point | p, | ||
| Vector | u_x, | ||
| Vector | u_y, | ||
| Vector | u_z ) |