#include <Equalizer.hh>
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| | Distance2dPullback (Function< A, Point2d > &f1, Function< B, Point2d > &f2, Function< P, A > &p1, Function< P, B > &p2, Function< FloatPair, P > &t, FloatPair t_0, FloatPair t_1) |
| | FloatPullbackGeneric (Function< A, Point2d > &f1, Function< B, Point2d > &f2, Function< P, A > &p1, Function< P, B > &p2, Function< FloatPair, P > &t, Function< std::pair< Point2d, Point2d >, float > &pb_minus, FloatPair t_0, FloatPair t_1) |
| FloatPair | Elem () const |
| bool | Success () const |
| P | get_P () const |
| A | get_A () const |
| B | get_B () const |
| std::pair< Point2d, Point2d > | get_pair () const |
| virtual | ~Element () |
◆ Distance2dPullback()
template<class
P, class
A, class
B>
| Distance2dPullback< P, A, B >::Distance2dPullback |
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Function< A, Point2d > & | f1, |
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Function< B, Point2d > & | f2, |
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Function< P, A > & | p1, |
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Function< P, B > & | p2, |
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Function< FloatPair, P > & | t, |
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FloatPair | t_0, |
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FloatPair | t_1 ) |
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inline |
The documentation for this class was generated from the following file: