GameApi 28
Library used by GameApi Builder tool
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EmptyEvent Class Reference
Inheritance diagram for EmptyEvent:
Collaboration diagram for EmptyEvent:

Public Member Functions

void execute (MainLoopEnv &e)
void handle_event (MainLoopEvent &e)
bool event_triggered () const
Public Member Functions inherited from Event3
virtual ~Event3 ()

Member Function Documentation

◆ event_triggered()

bool EmptyEvent::event_triggered ( ) const
inlinevirtual

Implements Event3.

◆ execute()

void EmptyEvent::execute ( MainLoopEnv & e)
inlinevirtual

Implements Event3.

◆ handle_event()

void EmptyEvent::handle_event ( MainLoopEvent & e)
inlinevirtual

Implements Event3.


The documentation for this class was generated from the following file: