GameApi 28
Library used by GameApi Builder tool
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Event3 Class Referenceabstract

#include <GraphI.hh>

Inheritance diagram for Event3:

Public Member Functions

virtual ~Event3 ()
virtual void execute (MainLoopEnv &e)=0
virtual void handle_event (MainLoopEvent &e)=0
virtual bool event_triggered () const =0

Constructor & Destructor Documentation

◆ ~Event3()

virtual Event3::~Event3 ( )
inlinevirtual

Member Function Documentation

◆ event_triggered()

virtual bool Event3::event_triggered ( ) const
pure virtual

◆ execute()

virtual void Event3::execute ( MainLoopEnv & e)
pure virtual

◆ handle_event()

virtual void Event3::handle_event ( MainLoopEvent & e)
pure virtual

The documentation for this class was generated from the following file: