#include <State.hh>
|
| | FaceInfoCalc (Mesh &m, int framenum, int statenum) |
| | FaceInfoCalc (Mesh &m, MeshNormals &n, int framenum, int statenum) |
| | FaceInfoCalc (Mesh &m, MeshTexCoords &c, int framenum, int statenum) |
| | FaceInfoCalc (Mesh &m, MeshColors &c, int framenum, int statenum) |
| virtual int | NumFaces () const |
| virtual Point | FacePoint (int face2, int point2) const |
| virtual Vector | PointNormal (int face2, int point2) const |
| virtual Point2d | TexCoord (int face2, int point2) const |
| virtual unsigned int | VertexColor (int face2, int point2) const |
◆ FaceInfoCalc() [1/4]
| FaceInfoCalc::FaceInfoCalc |
( |
Mesh & | m, |
|
|
int | framenum, |
|
|
int | statenum ) |
|
inline |
◆ FaceInfoCalc() [2/4]
| FaceInfoCalc::FaceInfoCalc |
( |
Mesh & | m, |
|
|
MeshNormals & | n, |
|
|
int | framenum, |
|
|
int | statenum ) |
|
inline |
◆ FaceInfoCalc() [3/4]
| FaceInfoCalc::FaceInfoCalc |
( |
Mesh & | m, |
|
|
MeshTexCoords & | c, |
|
|
int | framenum, |
|
|
int | statenum ) |
|
inline |
◆ FaceInfoCalc() [4/4]
| FaceInfoCalc::FaceInfoCalc |
( |
Mesh & | m, |
|
|
MeshColors & | c, |
|
|
int | framenum, |
|
|
int | statenum ) |
|
inline |
◆ FacePoint()
| virtual Point FaceInfoCalc::FacePoint |
( |
int | face2, |
|
|
int | point2 ) const |
|
inlinevirtual |
◆ NumFaces()
| virtual int FaceInfoCalc::NumFaces |
( |
| ) |
const |
|
inlinevirtual |
◆ PointNormal()
| virtual Vector FaceInfoCalc::PointNormal |
( |
int | face2, |
|
|
int | point2 ) const |
|
inlinevirtual |
◆ TexCoord()
| virtual Point2d FaceInfoCalc::TexCoord |
( |
int | face2, |
|
|
int | point2 ) const |
|
inlinevirtual |
◆ VertexColor()
| virtual unsigned int FaceInfoCalc::VertexColor |
( |
int | face2, |
|
|
int | point2 ) const |
|
inlinevirtual |
◆ currentpos
| int FaceInfoCalc::currentpos |
|
mutable |
◆ currentsize
| int FaceInfoCalc::currentsize |
|
mutable |
The documentation for this class was generated from the following file: