GameApi 28
Library used by GameApi Builder tool
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Gravity2 Class Reference
Inheritance diagram for Gravity2:
Collaboration diagram for Gravity2:

Public Member Functions

 Gravity2 (InputForMoving *mv, Bitmap< int > *bm, float start_x, float end_x, float start_y, float end_y, float speed)
virtual void execute (MainLoopEnv &e)
virtual void handle_event (MainLoopEvent &e)
virtual float XPos () const
virtual float YPos () const
virtual float ZPos () const
Public Member Functions inherited from InputForMoving
virtual ~InputForMoving ()

Constructor & Destructor Documentation

◆ Gravity2()

Gravity2::Gravity2 ( InputForMoving * mv,
Bitmap< int > * bm,
float start_x,
float end_x,
float start_y,
float end_y,
float speed )
inline

Member Function Documentation

◆ execute()

virtual void Gravity2::execute ( MainLoopEnv & e)
inlinevirtual

Implements InputForMoving.

◆ handle_event()

virtual void Gravity2::handle_event ( MainLoopEvent & e)
inlinevirtual

Implements InputForMoving.

◆ XPos()

virtual float Gravity2::XPos ( ) const
inlinevirtual

Implements InputForMoving.

◆ YPos()

virtual float Gravity2::YPos ( ) const
inlinevirtual

Implements InputForMoving.

◆ ZPos()

virtual float Gravity2::ZPos ( ) const
inlinevirtual

Implements InputForMoving.


The documentation for this class was generated from the following file: