GameApi 28
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IncreasingWaveform Class Reference

#include <Effect.hh>

Inheritance diagram for IncreasingWaveform:
Collaboration diagram for IncreasingWaveform:

Public Member Functions

float Length () const
float Min () const
float Max () const
float Index (float val) const
Public Member Functions inherited from Waveform
virtual ~Waveform ()
virtual void HandleEvent (MainLoopEvent &event)
virtual bool Update (MainLoopEnv &e)
Public Member Functions inherited from Function< float, float >
virtual ~Function ()
virtual bool IsValid (I i) const=0

Additional Inherited Members

Public Types inherited from Function< float, float >
typedef float Domain
typedef float CoDomain
Public Attributes inherited from Function< float, float >
std::string funcsignature
std::string contents
std::vector< std::string > link
std::vector< std::pair< std::string, std::string > > dep

Member Function Documentation

◆ Index()

float IncreasingWaveform::Index ( float val) const
inlinevirtual

Implements Waveform.

◆ Length()

float IncreasingWaveform::Length ( ) const
inlinevirtual

Implements Waveform.

◆ Max()

float IncreasingWaveform::Max ( ) const
inlinevirtual

Implements Waveform.

◆ Min()

float IncreasingWaveform::Min ( ) const
inlinevirtual

Implements Waveform.


The documentation for this class was generated from the following file: