GameApi 28
Library used by GameApi Builder tool
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LodSet Class Reference
Inheritance diagram for LodSet:
Collaboration diagram for LodSet:

Public Member Functions

 LodSet (FaceCollection *coll, std::string name, int val)
virtual std::string name () const
void Collect (CollectVisitor &vis)
void HeavyPrepare ()
virtual void Prepare ()
virtual int NumFaces () const
virtual int NumPoints (int face) const
virtual Point FacePoint (int face, int point) const
virtual Vector PointNormal (int face, int point) const
virtual float Attrib (int face, int point, int id) const
virtual int AttribI (int face, int point, int id) const
virtual unsigned int Color (int face, int point) const
virtual Point2d TexCoord (int face, int point) const
virtual float TexCoord3 (int face, int point) const
void add_name (std::string name, int val) const
void rem_name (std::string name) const
Public Member Functions inherited from ForwardFaceCollection
 ForwardFaceCollection (FaceCollection &coll)
BBOX GetBoundingBox (bool &success) const
virtual bool Ready () const
virtual bool IsTransparent () const
virtual void SetDoneCount (int i)
virtual void PrepareDone ()
virtual Point EndFacePoint (int face, int point) const
virtual VEC4 Joints (int face, int point) const
virtual VEC4 Weights (int face, int point) const
virtual bool has_normal () const
virtual bool has_attrib () const
virtual bool has_color () const
virtual bool has_texcoord () const
virtual bool has_skeleton () const
virtual int NumObjects () const
virtual std::pair< int, int > GetObject (int o) const
virtual int NumTextures () const
virtual void GenTexture (int num)
virtual BufferRef TextureBuf (int num) const
virtual int FaceTexture (int face) const
Public Member Functions inherited from FaceCollection
virtual ~FaceCollection ()
virtual bool ReadyToPrepare () const
virtual float LightAmount (int face, int point) const
virtual Vector EndPointNormal (int face, int point) const
virtual float EndAttrib (int face, int point, int id) const
virtual int EndAttribI (int face, int point, int id) const
virtual unsigned int EndColor (int face, int point) const
virtual Point2d EndTexCoord (int face, int point) const
virtual float EndTexCoord3 (int face, int point) const
virtual float StartTime () const
virtual float Duration () const
virtual bool IsMatrixElem () const
virtual bool HasBatchMap () const
virtual FaceBufferRef BatchMap (int start_face, int end_face) const
Public Member Functions inherited from CollectInterface
virtual ~CollectInterface ()
virtual int NumBlocks () const
virtual void FirstFrame ()

Constructor & Destructor Documentation

◆ LodSet()

LodSet::LodSet ( FaceCollection * coll,
std::string name,
int val )
inline

Member Function Documentation

◆ add_name()

void LodSet::add_name ( std::string name,
int val ) const
inline
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◆ Attrib()

virtual float LodSet::Attrib ( int face,
int point,
int id ) const
inlinevirtual

Reimplemented from ForwardFaceCollection.

◆ AttribI()

virtual int LodSet::AttribI ( int face,
int point,
int id ) const
inlinevirtual

Reimplemented from ForwardFaceCollection.

◆ Collect()

void LodSet::Collect ( CollectVisitor & vis)
inlinevirtual

Reimplemented from ForwardFaceCollection.

◆ Color()

virtual unsigned int LodSet::Color ( int face,
int point ) const
inlinevirtual

Reimplemented from ForwardFaceCollection.

◆ FacePoint()

virtual Point LodSet::FacePoint ( int face,
int point ) const
inlinevirtual

Reimplemented from ForwardFaceCollection.

◆ HeavyPrepare()

void LodSet::HeavyPrepare ( )
inlinevirtual

Reimplemented from ForwardFaceCollection.

◆ name()

virtual std::string LodSet::name ( ) const
inlinevirtual

Implements FaceCollection.

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◆ NumFaces()

virtual int LodSet::NumFaces ( ) const
inlinevirtual

Reimplemented from ForwardFaceCollection.

◆ NumPoints()

virtual int LodSet::NumPoints ( int face) const
inlinevirtual

Reimplemented from ForwardFaceCollection.

◆ PointNormal()

virtual Vector LodSet::PointNormal ( int face,
int point ) const
inlinevirtual

Reimplemented from ForwardFaceCollection.

◆ Prepare()

virtual void LodSet::Prepare ( )
inlinevirtual

Reimplemented from ForwardFaceCollection.

◆ rem_name()

void LodSet::rem_name ( std::string name) const
inline
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◆ TexCoord()

virtual Point2d LodSet::TexCoord ( int face,
int point ) const
inlinevirtual

Reimplemented from ForwardFaceCollection.

◆ TexCoord3()

virtual float LodSet::TexCoord3 ( int face,
int point ) const
inlinevirtual

Reimplemented from ForwardFaceCollection.


The documentation for this class was generated from the following file: