GameApi 28
Library used by GameApi Builder tool
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MemoizeFaces Class Reference

#include <Effect.hh>

Inheritance diagram for MemoizeFaces:
Collaboration diagram for MemoizeFaces:

Public Member Functions

 MemoizeFaces (FaceCollection &c)
virtual std::string name () const
void Collect (CollectVisitor &vis)
void HeavyPrepare ()
void Prepare ()
void operator= (const MemoizeFaces &c)
void Reset ()
void MemoizeAll ()
int NumFaces () const
int NumPoints (int face) const
Point FacePoint (int face, int point) const
Point EndFacePoint (int face, int point) const
unsigned int Color (int face, int point) const
virtual Point2d TexCoord (int face, int point) const
Vector PointNormal (int face, int point) const
virtual float Attrib (int face, int point, int id) const
virtual int AttribI (int face, int point, int id) const
virtual int NumTextures () const
virtual void GenTexture (int num)
virtual BufferRef TextureBuf (int num) const
virtual int FaceTexture (int face) const
Public Member Functions inherited from ForwardFaceCollection
 ForwardFaceCollection (FaceCollection &coll)
BBOX GetBoundingBox (bool &success) const
virtual bool Ready () const
virtual bool IsTransparent () const
virtual void SetDoneCount (int i)
virtual void PrepareDone ()
virtual float TexCoord3 (int face, int point) const
virtual VEC4 Joints (int face, int point) const
virtual VEC4 Weights (int face, int point) const
virtual bool has_normal () const
virtual bool has_attrib () const
virtual bool has_color () const
virtual bool has_texcoord () const
virtual bool has_skeleton () const
virtual int NumObjects () const
virtual std::pair< int, int > GetObject (int o) const
Public Member Functions inherited from FaceCollection
virtual ~FaceCollection ()
virtual bool ReadyToPrepare () const
virtual float LightAmount (int face, int point) const
virtual Vector EndPointNormal (int face, int point) const
virtual float EndAttrib (int face, int point, int id) const
virtual int EndAttribI (int face, int point, int id) const
virtual unsigned int EndColor (int face, int point) const
virtual Point2d EndTexCoord (int face, int point) const
virtual float EndTexCoord3 (int face, int point) const
virtual float StartTime () const
virtual float Duration () const
virtual bool IsMatrixElem () const
virtual bool HasBatchMap () const
virtual FaceBufferRef BatchMap (int start_face, int end_face) const
Public Member Functions inherited from CollectInterface
virtual ~CollectInterface ()
virtual int NumBlocks () const
virtual void FirstFrame ()

Constructor & Destructor Documentation

◆ MemoizeFaces()

MemoizeFaces::MemoizeFaces ( FaceCollection & c)
inline
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Member Function Documentation

◆ Attrib()

virtual float MemoizeFaces::Attrib ( int face,
int point,
int id ) const
inlinevirtual

Reimplemented from ForwardFaceCollection.

◆ AttribI()

virtual int MemoizeFaces::AttribI ( int face,
int point,
int id ) const
inlinevirtual

Reimplemented from ForwardFaceCollection.

◆ Collect()

void MemoizeFaces::Collect ( CollectVisitor & vis)
inlinevirtual

Reimplemented from ForwardFaceCollection.

◆ Color()

unsigned int MemoizeFaces::Color ( int face,
int point ) const
inlinevirtual

Reimplemented from ForwardFaceCollection.

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◆ EndFacePoint()

Point MemoizeFaces::EndFacePoint ( int face,
int point ) const
inlinevirtual

Reimplemented from ForwardFaceCollection.

◆ FacePoint()

Point MemoizeFaces::FacePoint ( int face,
int point ) const
inlinevirtual

Reimplemented from ForwardFaceCollection.

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◆ FaceTexture()

virtual int MemoizeFaces::FaceTexture ( int face) const
inlinevirtual

Reimplemented from ForwardFaceCollection.

◆ GenTexture()

virtual void MemoizeFaces::GenTexture ( int num)
inlinevirtual

Reimplemented from ForwardFaceCollection.

◆ HeavyPrepare()

void MemoizeFaces::HeavyPrepare ( )
inlinevirtual

Reimplemented from ForwardFaceCollection.

◆ MemoizeAll()

void MemoizeFaces::MemoizeAll ( )
inline
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◆ name()

virtual std::string MemoizeFaces::name ( ) const
inlinevirtual

Implements FaceCollection.

◆ NumFaces()

int MemoizeFaces::NumFaces ( ) const
inlinevirtual

Reimplemented from ForwardFaceCollection.

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◆ NumPoints()

int MemoizeFaces::NumPoints ( int face) const
inlinevirtual

Reimplemented from ForwardFaceCollection.

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◆ NumTextures()

virtual int MemoizeFaces::NumTextures ( ) const
inlinevirtual

Reimplemented from ForwardFaceCollection.

◆ operator=()

void MemoizeFaces::operator= ( const MemoizeFaces & c)
inline

◆ PointNormal()

Vector MemoizeFaces::PointNormal ( int face,
int point ) const
inlinevirtual

Reimplemented from ForwardFaceCollection.

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◆ Prepare()

void MemoizeFaces::Prepare ( )
inlinevirtual

Reimplemented from ForwardFaceCollection.

◆ Reset()

void MemoizeFaces::Reset ( )
inline
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◆ TexCoord()

virtual Point2d MemoizeFaces::TexCoord ( int face,
int point ) const
inlinevirtual

Reimplemented from ForwardFaceCollection.

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◆ TextureBuf()

virtual BufferRef MemoizeFaces::TextureBuf ( int num) const
inlinevirtual

Reimplemented from ForwardFaceCollection.


The documentation for this class was generated from the following file: