◆ MoveMLAction()
| MoveMLAction::MoveMLAction |
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Action * | next, |
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Movement * | mov, |
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float | start_time, |
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float | end_time ) |
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inline |
◆ Collect()
◆ execute()
◆ get_main_loop()
◆ handle_event()
◆ HeavyPrepare()
| void MoveMLAction::HeavyPrepare |
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inlinevirtual |
◆ Prepare()
| void MoveMLAction::Prepare |
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inlinevirtual |
◆ shader_id()
| virtual std::vector< int > MoveMLAction::shader_id |
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inlinevirtual |
◆ trigger()
| virtual void MoveMLAction::trigger |
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pure virtual |
The documentation for this class was generated from the following file: