GameApi 28
Library used by GameApi Builder tool
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MoveSpeed Class Reference
Inheritance diagram for MoveSpeed:
Collaboration diagram for MoveSpeed:

Public Member Functions

 MoveSpeed (InputForMoving *next, float speed)
void execute (MainLoopEnv &e)
void handle_event (MainLoopEvent &e)
float XPos () const
float YPos () const
float ZPos () const
Public Member Functions inherited from InputForMoving
virtual ~InputForMoving ()

Constructor & Destructor Documentation

◆ MoveSpeed()

MoveSpeed::MoveSpeed ( InputForMoving * next,
float speed )
inline

Member Function Documentation

◆ execute()

void MoveSpeed::execute ( MainLoopEnv & e)
inlinevirtual

Implements InputForMoving.

◆ handle_event()

void MoveSpeed::handle_event ( MainLoopEvent & e)
inlinevirtual

Implements InputForMoving.

◆ XPos()

float MoveSpeed::XPos ( ) const
inlinevirtual

Implements InputForMoving.

◆ YPos()

float MoveSpeed::YPos ( ) const
inlinevirtual

Implements InputForMoving.

◆ ZPos()

float MoveSpeed::ZPos ( ) const
inlinevirtual

Implements InputForMoving.


The documentation for this class was generated from the following file: