GameApi 28
Library used by GameApi Builder tool
Loading...
Searching...
No Matches
PartWaveform Class Reference

#include <Effect.hh>

Inheritance diagram for PartWaveform:
Collaboration diagram for PartWaveform:

Public Member Functions

 PartWaveform (Waveform &base, Array< int, WaveformPart * > &arr)
float Length () const
float Min () const
float Max () const
float Index (float val) const
Public Member Functions inherited from Waveform
virtual ~Waveform ()
virtual void HandleEvent (MainLoopEvent &event)
virtual bool Update (MainLoopEnv &e)
Public Member Functions inherited from Function< float, float >
virtual ~Function ()
virtual bool IsValid (I i) const=0

Additional Inherited Members

Public Types inherited from Function< float, float >
typedef float Domain
typedef float CoDomain
Public Attributes inherited from Function< float, float >
std::string funcsignature
std::string contents
std::vector< std::string > link
std::vector< std::pair< std::string, std::string > > dep

Constructor & Destructor Documentation

◆ PartWaveform()

PartWaveform::PartWaveform ( Waveform & base,
Array< int, WaveformPart * > & arr )
inline

Member Function Documentation

◆ Index()

float PartWaveform::Index ( float val) const
inlinevirtual

Implements Waveform.

◆ Length()

float PartWaveform::Length ( ) const
inlinevirtual

Implements Waveform.

◆ Max()

float PartWaveform::Max ( ) const
inlinevirtual

Implements Waveform.

◆ Min()

float PartWaveform::Min ( ) const
inlinevirtual

Implements Waveform.


The documentation for this class was generated from the following file: