GameApi 28
Library used by GameApi Builder tool
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PolynomialWave Class Reference
Inheritance diagram for PolynomialWave:
Collaboration diagram for PolynomialWave:

Public Member Functions

 PolynomialWave (std::vector< float > *vec, float start_x, float end_x, float start_y, float end_y)
void HandleEvent (MainLoopEvent &event)
bool Update (MainLoopEnv &e)
float Length () const
float Min () const
float Max () const
float Index (float val) const
Public Member Functions inherited from Waveform
virtual ~Waveform ()
Public Member Functions inherited from Function< float, float >
virtual ~Function ()
virtual bool IsValid (I i) const=0

Additional Inherited Members

Public Types inherited from Function< float, float >
typedef float Domain
typedef float CoDomain
Public Attributes inherited from Function< float, float >
std::string funcsignature
std::string contents
std::vector< std::string > link
std::vector< std::pair< std::string, std::string > > dep

Constructor & Destructor Documentation

◆ PolynomialWave()

PolynomialWave::PolynomialWave ( std::vector< float > * vec,
float start_x,
float end_x,
float start_y,
float end_y )
inline

Member Function Documentation

◆ HandleEvent()

void PolynomialWave::HandleEvent ( MainLoopEvent & event)
inlinevirtual

Reimplemented from Waveform.

◆ Index()

float PolynomialWave::Index ( float val) const
inlinevirtual

Implements Waveform.

◆ Length()

float PolynomialWave::Length ( ) const
inlinevirtual

Implements Waveform.

◆ Max()

float PolynomialWave::Max ( ) const
inlinevirtual

Implements Waveform.

◆ Min()

float PolynomialWave::Min ( ) const
inlinevirtual

Implements Waveform.

◆ Update()

bool PolynomialWave::Update ( MainLoopEnv & e)
inlinevirtual

Reimplemented from Waveform.


The documentation for this class was generated from the following file: