GameApi 28
Library used by GameApi Builder tool
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RotateMove Class Reference
Inheritance diagram for RotateMove:
Collaboration diagram for RotateMove:

Public Member Functions

 RotateMove (float speed_rot, float r_forward, float r_normal, float r_backward)
void execute (MainLoopEnv &e)
void handle_event (MainLoopEvent &e)
void calc ()
float XPos () const
float YPos () const
float ZPos () const
Public Member Functions inherited from InputForMoving
virtual ~InputForMoving ()

Constructor & Destructor Documentation

◆ RotateMove()

RotateMove::RotateMove ( float speed_rot,
float r_forward,
float r_normal,
float r_backward )
inline

Member Function Documentation

◆ calc()

void RotateMove::calc ( )
inline
Here is the caller graph for this function:

◆ execute()

void RotateMove::execute ( MainLoopEnv & e)
inlinevirtual

Implements InputForMoving.

◆ handle_event()

void RotateMove::handle_event ( MainLoopEvent & e)
inlinevirtual

Implements InputForMoving.

◆ XPos()

float RotateMove::XPos ( ) const
inlinevirtual

Implements InputForMoving.

◆ YPos()

float RotateMove::YPos ( ) const
inlinevirtual

Implements InputForMoving.

◆ ZPos()

float RotateMove::ZPos ( ) const
inlinevirtual

Implements InputForMoving.


The documentation for this class was generated from the following file: