GameApi 28
Library used by GameApi Builder tool
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ScoreHidePTS Class Reference
Inheritance diagram for ScoreHidePTS:
Collaboration diagram for ScoreHidePTS:

Public Member Functions

 ScoreHidePTS (PointsApiPoints *pts)
void Collect (CollectVisitor &vis)
void HeavyPrepare ()
virtual void Prepare ()
virtual void HandleEvent (MainLoopEvent &event)
virtual bool Update (MainLoopEnv &e)
virtual int NumPoints () const
virtual Point Pos (int t) const
virtual unsigned int Color (int i) const
Public Member Functions inherited from PointsApiPoints
virtual int MaxNumPoints () const
virtual Vector Normal (int i) const
virtual bool has_changed () const
virtual Point Start (int i) const
virtual Point End (int i) const
virtual ~PointsApiPoints ()
Public Member Functions inherited from CollectInterface
virtual ~CollectInterface ()
virtual int NumBlocks () const
virtual void FirstFrame ()

Constructor & Destructor Documentation

◆ ScoreHidePTS()

ScoreHidePTS::ScoreHidePTS ( PointsApiPoints * pts)
inline

Member Function Documentation

◆ Collect()

void ScoreHidePTS::Collect ( CollectVisitor & vis)
inlinevirtual

Implements CollectInterface.

◆ Color()

virtual unsigned int ScoreHidePTS::Color ( int i) const
inlinevirtual

Implements PointsApiPoints.

◆ HandleEvent()

virtual void ScoreHidePTS::HandleEvent ( MainLoopEvent & event)
inlinevirtual

Reimplemented from PointsApiPoints.

◆ HeavyPrepare()

void ScoreHidePTS::HeavyPrepare ( )
inlinevirtual

Implements CollectInterface.

◆ NumPoints()

virtual int ScoreHidePTS::NumPoints ( ) const
inlinevirtual

Implements PointsApiPoints.

◆ Pos()

virtual Point ScoreHidePTS::Pos ( int t) const
inlinevirtual

Implements PointsApiPoints.

◆ Prepare()

virtual void ScoreHidePTS::Prepare ( )
inlinevirtual

Reimplemented from PointsApiPoints.

◆ Update()

virtual bool ScoreHidePTS::Update ( MainLoopEnv & e)
inlinevirtual

Reimplemented from PointsApiPoints.


The documentation for this class was generated from the following file: