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GameApi 28
Library used by GameApi Builder tool
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#include <VolumeObjects.hh>


Classes | |
| struct | R_p |
Public Member Functions | |
| SphereVolume (Point origo, float radius) | |
| bool | Inside (Point v) const |
| float | Line (Point v, Point v2) const |
| Vector | Normal (Point v) const |
| Point | Part (const SphericalPoint &part) |
| Public Member Functions inherited from VolumeObject | |
| bool | EquRel (Point p1, Point p2) |
| virtual Color | ColorValue (Point v) const |
| virtual float | Value (Point v) const |
| virtual | ~VolumeObject () |
| SphereVolume::SphereVolume | ( | Point | origo, |
| float | radius ) |
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virtual |
Reimplemented from VolumeObject.
Reimplemented from VolumeObject.
Reimplemented from VolumeObject.
| Point SphereVolume::Part | ( | const SphericalPoint & | part | ) |