GameApi 28
Library used by GameApi Builder tool
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SphereVolume Class Reference

#include <VolumeObjects.hh>

Inheritance diagram for SphereVolume:
Collaboration diagram for SphereVolume:

Classes

struct  R_p

Public Member Functions

 SphereVolume (Point origo, float radius)
bool Inside (Point v) const
float Line (Point v, Point v2) const
Vector Normal (Point v) const
Point Part (const SphericalPoint &part)
Public Member Functions inherited from VolumeObject
bool EquRel (Point p1, Point p2)
virtual Color ColorValue (Point v) const
virtual float Value (Point v) const
virtual ~VolumeObject ()

Constructor & Destructor Documentation

◆ SphereVolume()

SphereVolume::SphereVolume ( Point origo,
float radius )

Member Function Documentation

◆ Inside()

bool SphereVolume::Inside ( Point v) const
virtual

Reimplemented from VolumeObject.

◆ Line()

float SphereVolume::Line ( Point v,
Point v2 ) const
virtual

Reimplemented from VolumeObject.

◆ Normal()

Vector SphereVolume::Normal ( Point v) const
virtual

Reimplemented from VolumeObject.

◆ Part()

Point SphereVolume::Part ( const SphericalPoint & part)

The documentation for this class was generated from the following files: