GameApi 28
Library used by GameApi Builder tool
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StateIntFetcher Class Reference
Inheritance diagram for StateIntFetcher:
Collaboration diagram for StateIntFetcher:

Public Member Functions

 StateIntFetcher (GameApi::Env &e, std::string url, std::string homepage, std::string states)
void draw_event (FrameLoopEvent &e)
void draw_frame (DrawLoopEnv &e)
void event (MainLoopEvent &e)
void frame (MainLoopEnv &e)
void set (int i)
int get () const
Public Member Functions inherited from Fetcher< int >
virtual ~Fetcher ()

Constructor & Destructor Documentation

◆ StateIntFetcher()

StateIntFetcher::StateIntFetcher ( GameApi::Env & e,
std::string url,
std::string homepage,
std::string states )
inline

Member Function Documentation

◆ draw_event()

void StateIntFetcher::draw_event ( FrameLoopEvent & e)
inlinevirtual

Implements Fetcher< int >.

◆ draw_frame()

void StateIntFetcher::draw_frame ( DrawLoopEnv & e)
inlinevirtual

Implements Fetcher< int >.

◆ event()

void StateIntFetcher::event ( MainLoopEvent & e)
inlinevirtual

Implements Fetcher< int >.

◆ frame()

void StateIntFetcher::frame ( MainLoopEnv & e)
inlinevirtual

Implements Fetcher< int >.

◆ get()

int StateIntFetcher::get ( ) const
inlinevirtual

Implements Fetcher< int >.

◆ set()

void StateIntFetcher::set ( int i)
inlinevirtual

Implements Fetcher< int >.


The documentation for this class was generated from the following file: