#include <Widgets.hh>
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| | TextureWidget (BufferRef buffer, TextureEvents &events, int screensizex, int screensizey, Render *r) |
| float | XRot () const |
| float | YRot () const |
| float | ZRot () const |
| void | HandleKey (int key) |
| void | HandlePointer (int button) |
| void | HandlePointerMove (Point2d p) |
| BufferRef | Bitmap () const |
| void | SetChanged (bool b) |
| bool | Frame (float time) |
| | Widget () |
| virtual void | make_unique (std::string path) |
| virtual void | SetPos (std::string path, int pos_x2, int pos_y2) |
| virtual void | SetSize (std::string path, int size_x2, int size_y2) |
| virtual int | preferred_width (std::string path) |
| virtual int | preferred_height (std::string path) |
| virtual std::string | Page (std::string path) |
| void | AddScript (std::string path, std::string s) |
| virtual std::string | Script (std::string path) |
| virtual std::string | Css (std::string path) |
| void | SetCssProp (std::string path, std::string s) |
| virtual std::string | CssProp (std::string path) |
| | Widget (Render *r) |
| virtual void | HandleKeyDown (int key) |
| virtual void | HandleKeyUp (int key) |
| virtual void | HandleFrame (float time) |
| | FrameAnim (Render *render) |
| virtual | ~FrameAnim () |
| virtual float | Time () const |
| virtual void | Init () |
| virtual void | Cleanup () |
| virtual void | PreFrame (float time) |
| virtual void | PostFrame () |
| virtual float | RotSpeed () const |
| Render * | GetRender () const |
| void | RenderOpenGl (const FaceCollection &col) |
| void | RenderOpenGlLines (const LineCollection &col) |
| void | RenderOpenGlPoly (const PointCollection &col) |
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| std::map< std::string, std::string > | script |
| std::map< std::string, std::string > | cssprop |
| std::string | id |
| std::map< std::string, int > | pos_x |
| std::map< std::string, int > | pos_y |
| std::map< std::string, int > | size_x |
| std::map< std::string, int > | size_y |
| std::map< std::string, std::string > | ids |
| std::string | last_path |
◆ TextureWidget()
◆ Bitmap()
◆ Frame()
| bool TextureWidget::Frame |
( |
float | time | ) |
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|
virtual |
◆ HandleKey()
| void TextureWidget::HandleKey |
( |
int | key | ) |
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|
inlinevirtual |
◆ HandlePointer()
| void TextureWidget::HandlePointer |
( |
int | button | ) |
|
|
inlinevirtual |
◆ HandlePointerMove()
| void TextureWidget::HandlePointerMove |
( |
Point2d | p | ) |
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|
virtual |
◆ SetChanged()
| void TextureWidget::SetChanged |
( |
bool | b | ) |
|
|
inlinevirtual |
◆ XRot()
| float TextureWidget::XRot |
( |
| ) |
const |
|
inlinevirtual |
◆ YRot()
| float TextureWidget::YRot |
( |
| ) |
const |
|
inlinevirtual |
◆ ZRot()
| float TextureWidget::ZRot |
( |
| ) |
const |
|
inlinevirtual |
The documentation for this class was generated from the following files: