◆ WhackExplosion()
◆ Collect()
◆ Color()
| virtual unsigned int WhackExplosion::Color |
( |
int | i | ) |
const |
|
inlinevirtual |
◆ HandleEvent()
| virtual void WhackExplosion::HandleEvent |
( |
MainLoopEvent & | event | ) |
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|
inlinevirtual |
◆ HeavyPrepare()
| void WhackExplosion::HeavyPrepare |
( |
| ) |
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|
inlinevirtual |
◆ NumPoints()
| virtual int WhackExplosion::NumPoints |
( |
| ) |
const |
|
inlinevirtual |
◆ Pos()
| virtual Point WhackExplosion::Pos |
( |
int | i | ) |
const |
|
inlinevirtual |
◆ Prepare()
| virtual void WhackExplosion::Prepare |
( |
| ) |
|
|
inlinevirtual |
◆ start_explosion()
| void WhackExplosion::start_explosion |
( |
Point | p, |
|
|
float | radius, |
|
|
int | numpoints ) |
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inline |
◆ Update()
The documentation for this class was generated from the following file: