#include <string>
#include <vector>
#include "GameApi_h.hh"
Go to the source code of this file.
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| std::string | cache_id (std::string filename, int obj_count) |
| bool | invalidate (CacheItem *item, std::string filename, int obj_count) |
| void | splitter_iter2 (void *arg) |
| void | blocker_iter (void *arg) |
| int | FindProgressVal () |
| int | FindProgressMax () |
| void | ProgressBar (int num, int val, int max, std::string label) |
| void | InstallProgress (int num, std::string label, int max=15) |
| unsigned int | swap_color (unsigned int c) |
| std::vector< unsigned char > | load_from_url (std::string url) |
| int | find_data (std::string id) |
| void | P_cb (void *data) |
| void | combparse (std::string comb, std::vector< std::string > &vec) |
| std::vector< std::string > | parse_sep (std::string s, char sep) |
| int | find_str (std::string val, std::string repl) |
| std::string | replace_str (std::string val, std::string repl, std::string subst) |
| int | bitmap_find_data (std::string data) |
◆ bitmap_find_data()
| int bitmap_find_data |
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std::string | data | ) |
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◆ blocker_iter()
| void blocker_iter |
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void * | arg | ) |
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◆ cache_id()
| std::string cache_id |
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std::string | filename, |
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int | obj_count ) |
◆ combparse()
| void combparse |
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std::string | comb, |
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std::vector< std::string > & | vec ) |
◆ find_data()
| int find_data |
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std::string | id | ) |
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◆ find_str()
| int find_str |
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std::string | val, |
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std::string | repl ) |
◆ FindProgressMax()
◆ FindProgressVal()
◆ InstallProgress()
| void InstallProgress |
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int | num, |
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std::string | label, |
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int | max = 15 ) |
◆ invalidate()
| bool invalidate |
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CacheItem * | item, |
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std::string | filename, |
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int | obj_count ) |
◆ load_from_url()
| std::vector< unsigned char > load_from_url |
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std::string | url | ) |
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◆ P_cb()
◆ parse_sep()
| std::vector< std::string > parse_sep |
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std::string | s, |
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char | sep ) |
◆ ProgressBar()
| void ProgressBar |
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int | num, |
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int | val, |
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int | max, |
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std::string | label ) |
std::cout << "ProgressBar: '" << num << " " << label << " " << val << " " << max << "'" << std::endl;
◆ replace_str()
| std::string replace_str |
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std::string | val, |
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std::string | repl, |
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std::string | subst ) |
◆ splitter_iter2()
| void splitter_iter2 |
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void * | arg | ) |
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◆ swap_color()
| unsigned int swap_color |
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unsigned int | c | ) |
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◆ async_is_done
◆ async_pending_count
◆ async_pending_count_previous
| int async_pending_count_previous |
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extern |
◆ bitmap_prepare_cache_data
| std::vector<std::pair<std::string,int> > bitmap_prepare_cache_data |
◆ frame_count
◆ g_event_screen_x
◆ g_event_screen_y
◆ g_hide_container
| std::vector<int> g_hide_container |
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extern |
◆ g_shows_hundred
◆ g_transparent
◆ gameapi_homepageurl
| std::string gameapi_homepageurl |
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extern |
◆ gameapi_seamless_url
| std::string gameapi_seamless_url |
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extern |
◆ hidden_score
◆ logo_env
◆ no_draw_count
◆ prepare_cache_data
| std::vector<std::pair<std::string,int> > prepare_cache_data |
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extern |
◆ score
◆ sdl_window
◆ splitter_current
◆ thread_counter
◆ ti_global