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GameApi 28
Library used by GameApi Builder tool
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Public Attributes | |
| const tinygltf::Animation * | anim |
| int | current_anim =-1 |
| const tinygltf::Accessor * | input_acc |
| int | current_input_acc =-1 |
| const tinygltf::Accessor * | output_acc |
| int | current_output_acc =-1 |
| const tinygltf::Accessor * | bind_acc |
| int | current_bind_acc =-1 |
| const tinygltf::BufferView * | input_buf |
| int | current_input_buf =-1 |
| const tinygltf::BufferView * | output_buf |
| int | current_output_buf =-1 |
| const tinygltf::BufferView * | bind_buf |
| int | current_bind_buf =-1 |
| const tinygltf::Buffer * | input |
| int | current_input =-1 |
| const tinygltf::Buffer * | output |
| int | current_output =-1 |
| const tinygltf::Buffer * | bind |
| int | current_bind =-1 |
| const tinygltf::Animation* AnimData::anim |
| const tinygltf::Buffer* AnimData::bind |
| const tinygltf::Accessor* AnimData::bind_acc |
| const tinygltf::BufferView* AnimData::bind_buf |
| int AnimData::current_anim =-1 |
| int AnimData::current_bind =-1 |
| int AnimData::current_bind_acc =-1 |
| int AnimData::current_bind_buf =-1 |
| int AnimData::current_input =-1 |
| int AnimData::current_input_acc =-1 |
| int AnimData::current_input_buf =-1 |
| int AnimData::current_output =-1 |
| int AnimData::current_output_acc =-1 |
| int AnimData::current_output_buf =-1 |
| const tinygltf::Buffer* AnimData::input |
| const tinygltf::Accessor* AnimData::input_acc |
| const tinygltf::BufferView* AnimData::input_buf |
| const tinygltf::Buffer* AnimData::output |
| const tinygltf::Accessor* AnimData::output_acc |
| const tinygltf::BufferView* AnimData::output_buf |