GameApi 28
Library used by GameApi Builder tool
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FromPointsMatrices Class Reference
Inheritance diagram for FromPointsMatrices:
Collaboration diagram for FromPointsMatrices:

Public Member Functions

 FromPointsMatrices (PointsApiPoints *p)
void Collect (CollectVisitor &vis)
void HeavyPrepare ()
bool Update (MainLoopEnv &e)
void Prepare ()
int MaxSize () const
int Size () const
Matrix Index (int i) const
Public Member Functions inherited from MatrixArray
virtual ~MatrixArray ()
virtual void HandleEvent (MainLoopEvent &event)
virtual unsigned int Color (int i) const
virtual Vector Normal (int i) const
Public Member Functions inherited from CollectInterface
virtual ~CollectInterface ()
virtual int NumBlocks () const
virtual void FirstFrame ()

Constructor & Destructor Documentation

◆ FromPointsMatrices()

FromPointsMatrices::FromPointsMatrices ( PointsApiPoints * p)
inline

Member Function Documentation

◆ Collect()

void FromPointsMatrices::Collect ( CollectVisitor & vis)
inlinevirtual

Implements CollectInterface.

◆ HeavyPrepare()

void FromPointsMatrices::HeavyPrepare ( )
inlinevirtual

Implements CollectInterface.

◆ Index()

Matrix FromPointsMatrices::Index ( int i) const
inlinevirtual

Implements MatrixArray.

◆ MaxSize()

int FromPointsMatrices::MaxSize ( ) const
inlinevirtual

Reimplemented from MatrixArray.

◆ Prepare()

void FromPointsMatrices::Prepare ( )
inlinevirtual

Reimplemented from MatrixArray.

◆ Size()

int FromPointsMatrices::Size ( ) const
inlinevirtual

Implements MatrixArray.

◆ Update()

bool FromPointsMatrices::Update ( MainLoopEnv & e)
inlinevirtual

Reimplemented from MatrixArray.


The documentation for this class was generated from the following file: