GameApi 28
Library used by GameApi Builder tool
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KeyPressIntFetcher Class Reference
Inheritance diagram for KeyPressIntFetcher:
Collaboration diagram for KeyPressIntFetcher:

Public Member Functions

 KeyPressIntFetcher (int key, int key_down_value, int key_up_value)
virtual void draw_event (FrameLoopEvent &e)
virtual void draw_frame (DrawLoopEnv &e)
virtual void event (MainLoopEvent &e)
virtual void frame (MainLoopEnv &e)
void set (int i)
int get () const
Public Member Functions inherited from Fetcher< int >
virtual ~Fetcher ()

Constructor & Destructor Documentation

◆ KeyPressIntFetcher()

KeyPressIntFetcher::KeyPressIntFetcher ( int key,
int key_down_value,
int key_up_value )
inline

Member Function Documentation

◆ draw_event()

virtual void KeyPressIntFetcher::draw_event ( FrameLoopEvent & e)
inlinevirtual

Implements Fetcher< int >.

◆ draw_frame()

virtual void KeyPressIntFetcher::draw_frame ( DrawLoopEnv & e)
inlinevirtual

Implements Fetcher< int >.

◆ event()

virtual void KeyPressIntFetcher::event ( MainLoopEvent & e)
inlinevirtual

Implements Fetcher< int >.

◆ frame()

virtual void KeyPressIntFetcher::frame ( MainLoopEnv & e)
inlinevirtual

Implements Fetcher< int >.

◆ get()

int KeyPressIntFetcher::get ( ) const
inlinevirtual

Implements Fetcher< int >.

◆ set()

void KeyPressIntFetcher::set ( int i)
inlinevirtual

Implements Fetcher< int >.


The documentation for this class was generated from the following file: