GameApi 28
Library used by GameApi Builder tool
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LoadMatrices Class Reference
Inheritance diagram for LoadMatrices:
Collaboration diagram for LoadMatrices:

Public Member Functions

 LoadMatrices (GameApi::Env &e, std::string url, std::string homepage, bool nr)
void Collect (CollectVisitor &vis)
void HeavyPrepare ()
void Prepare ()
virtual int Size () const
virtual int MaxSize () const
virtual Matrix Index (int i) const
virtual unsigned int Color (int i) const
virtual Vector Normal (int i) const
Public Member Functions inherited from MatrixArray
virtual ~MatrixArray ()
virtual void HandleEvent (MainLoopEvent &event)
virtual bool Update (MainLoopEnv &e)
Public Member Functions inherited from CollectInterface
virtual ~CollectInterface ()
virtual int NumBlocks () const
virtual void FirstFrame ()

Constructor & Destructor Documentation

◆ LoadMatrices()

LoadMatrices::LoadMatrices ( GameApi::Env & e,
std::string url,
std::string homepage,
bool nr )
inline

Member Function Documentation

◆ Collect()

void LoadMatrices::Collect ( CollectVisitor & vis)
inlinevirtual

Implements CollectInterface.

◆ Color()

virtual unsigned int LoadMatrices::Color ( int i) const
inlinevirtual

Reimplemented from MatrixArray.

◆ HeavyPrepare()

void LoadMatrices::HeavyPrepare ( )
inlinevirtual

Implements CollectInterface.

◆ Index()

virtual Matrix LoadMatrices::Index ( int i) const
inlinevirtual

Implements MatrixArray.

◆ MaxSize()

virtual int LoadMatrices::MaxSize ( ) const
inlinevirtual

Reimplemented from MatrixArray.

◆ Normal()

virtual Vector LoadMatrices::Normal ( int i) const
inlinevirtual

Reimplemented from MatrixArray.

◆ Prepare()

void LoadMatrices::Prepare ( )
inlinevirtual

Reimplemented from MatrixArray.

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◆ Size()

virtual int LoadMatrices::Size ( ) const
inlinevirtual

Implements MatrixArray.

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The documentation for this class was generated from the following file: