GameApi 28
Library used by GameApi Builder tool
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LoadPoints Class Reference
Inheritance diagram for LoadPoints:
Collaboration diagram for LoadPoints:

Public Member Functions

 LoadPoints (GameApi::Env &e, std::string url, std::string homepage)
void Collect (CollectVisitor &vis)
void HeavyPrepare ()
void Prepare ()
virtual int NumPoints () const
virtual Point Pos (int i) const
virtual unsigned int Color (int i) const
virtual Vector Normal (int i) const
Public Member Functions inherited from PointsApiPoints
virtual void HandleEvent (MainLoopEvent &event)
virtual bool Update (MainLoopEnv &e)
virtual int MaxNumPoints () const
virtual bool has_changed () const
virtual Point Start (int i) const
virtual Point End (int i) const
virtual ~PointsApiPoints ()
Public Member Functions inherited from CollectInterface
virtual ~CollectInterface ()
virtual int NumBlocks () const
virtual void FirstFrame ()

Constructor & Destructor Documentation

◆ LoadPoints()

LoadPoints::LoadPoints ( GameApi::Env & e,
std::string url,
std::string homepage )
inline

Member Function Documentation

◆ Collect()

void LoadPoints::Collect ( CollectVisitor & vis)
inlinevirtual

Implements CollectInterface.

◆ Color()

virtual unsigned int LoadPoints::Color ( int i) const
inlinevirtual

Implements PointsApiPoints.

◆ HeavyPrepare()

void LoadPoints::HeavyPrepare ( )
inlinevirtual

Implements CollectInterface.

◆ Normal()

virtual Vector LoadPoints::Normal ( int i) const
inlinevirtual

Reimplemented from PointsApiPoints.

◆ NumPoints()

virtual int LoadPoints::NumPoints ( ) const
inlinevirtual

Implements PointsApiPoints.

◆ Pos()

virtual Point LoadPoints::Pos ( int i) const
inlinevirtual

Implements PointsApiPoints.

◆ Prepare()

void LoadPoints::Prepare ( )
inlinevirtual

Reimplemented from PointsApiPoints.

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The documentation for this class was generated from the following file: