GameApi 28
Library used by GameApi Builder tool
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MemoizePTS Class Reference
Inheritance diagram for MemoizePTS:
Collaboration diagram for MemoizePTS:

Public Member Functions

 MemoizePTS (PointsApiPoints *next)
void Collect (CollectVisitor &vis)
void HeavyPrepare ()
void Prepare ()
void HandleEvent (MainLoopEvent &event)
bool Update (MainLoopEnv &e)
int MaxNumPoints () const
int NumPoints () const
Point Pos (int i) const
unsigned int Color (int i) const
Public Member Functions inherited from PointsApiPoints
virtual Vector Normal (int i) const
virtual bool has_changed () const
virtual Point Start (int i) const
virtual Point End (int i) const
virtual ~PointsApiPoints ()
Public Member Functions inherited from CollectInterface
virtual ~CollectInterface ()
virtual int NumBlocks () const
virtual void FirstFrame ()

Constructor & Destructor Documentation

◆ MemoizePTS()

MemoizePTS::MemoizePTS ( PointsApiPoints * next)
inline

Member Function Documentation

◆ Collect()

void MemoizePTS::Collect ( CollectVisitor & vis)
inlinevirtual

Implements CollectInterface.

◆ Color()

unsigned int MemoizePTS::Color ( int i) const
inlinevirtual

Implements PointsApiPoints.

◆ HandleEvent()

void MemoizePTS::HandleEvent ( MainLoopEvent & event)
inlinevirtual

Reimplemented from PointsApiPoints.

◆ HeavyPrepare()

void MemoizePTS::HeavyPrepare ( )
inlinevirtual

Implements CollectInterface.

◆ MaxNumPoints()

int MemoizePTS::MaxNumPoints ( ) const
inlinevirtual

Reimplemented from PointsApiPoints.

◆ NumPoints()

int MemoizePTS::NumPoints ( ) const
inlinevirtual

Implements PointsApiPoints.

◆ Pos()

Point MemoizePTS::Pos ( int i) const
inlinevirtual

Implements PointsApiPoints.

◆ Prepare()

void MemoizePTS::Prepare ( )
inlinevirtual

Reimplemented from PointsApiPoints.

◆ Update()

bool MemoizePTS::Update ( MainLoopEnv & e)
inlinevirtual

Reimplemented from PointsApiPoints.


The documentation for this class was generated from the following file: