GameApi 28
Library used by GameApi Builder tool
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PTSGrid Class Reference
Inheritance diagram for PTSGrid:
Collaboration diagram for PTSGrid:

Public Member Functions

 PTSGrid (Bitmap<::Color > &bm, float start_x, float end_x, float start_y, float end_y, float z)
void Collect (CollectVisitor &vis)
void HeavyPrepare ()
void Prepare ()
virtual int NumPoints () const
virtual Point Pos (int i) const
virtual unsigned int Color (int i) const
Public Member Functions inherited from PointsApiPoints
virtual void HandleEvent (MainLoopEvent &event)
virtual bool Update (MainLoopEnv &e)
virtual int MaxNumPoints () const
virtual Vector Normal (int i) const
virtual bool has_changed () const
virtual Point Start (int i) const
virtual Point End (int i) const
virtual ~PointsApiPoints ()
Public Member Functions inherited from CollectInterface
virtual ~CollectInterface ()
virtual int NumBlocks () const
virtual void FirstFrame ()

Constructor & Destructor Documentation

◆ PTSGrid()

PTSGrid::PTSGrid ( Bitmap<::Color > & bm,
float start_x,
float end_x,
float start_y,
float end_y,
float z )
inline

Member Function Documentation

◆ Collect()

void PTSGrid::Collect ( CollectVisitor & vis)
inlinevirtual

Implements CollectInterface.

◆ Color()

virtual unsigned int PTSGrid::Color ( int i) const
inlinevirtual

Implements PointsApiPoints.

Here is the caller graph for this function:

◆ HeavyPrepare()

void PTSGrid::HeavyPrepare ( )
inlinevirtual

Implements CollectInterface.

◆ NumPoints()

virtual int PTSGrid::NumPoints ( ) const
inlinevirtual

Implements PointsApiPoints.

◆ Pos()

virtual Point PTSGrid::Pos ( int i) const
inlinevirtual

Implements PointsApiPoints.

◆ Prepare()

void PTSGrid::Prepare ( )
inlinevirtual

Reimplemented from PointsApiPoints.


The documentation for this class was generated from the following file: