GameApi 28
Library used by GameApi Builder tool
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PointsField Class Reference
Inheritance diagram for PointsField:
Collaboration diagram for PointsField:

Public Member Functions

 PointsField (float start_speed_y, float end_speed_y, int num_points, float start_x, float end_x, float start_y, float end_y)
virtual void Collect (CollectVisitor &vis)
virtual void HeavyPrepare ()
virtual void Prepare ()
virtual void HandleEvent (MainLoopEvent &event)
virtual bool Update (MainLoopEnv &e)
virtual int NumPoints () const
virtual Point Pos (int i) const
virtual unsigned int Color (int i) const
virtual Vector Normal (int i) const
Public Member Functions inherited from PointsApiPoints
virtual int MaxNumPoints () const
virtual bool has_changed () const
virtual Point Start (int i) const
virtual Point End (int i) const
virtual ~PointsApiPoints ()
Public Member Functions inherited from CollectInterface
virtual ~CollectInterface ()
virtual int NumBlocks () const
virtual void FirstFrame ()

Constructor & Destructor Documentation

◆ PointsField()

PointsField::PointsField ( float start_speed_y,
float end_speed_y,
int num_points,
float start_x,
float end_x,
float start_y,
float end_y )
inline

Member Function Documentation

◆ Collect()

virtual void PointsField::Collect ( CollectVisitor & vis)
inlinevirtual

Implements CollectInterface.

◆ Color()

virtual unsigned int PointsField::Color ( int i) const
inlinevirtual

Implements PointsApiPoints.

◆ HandleEvent()

virtual void PointsField::HandleEvent ( MainLoopEvent & event)
inlinevirtual

Reimplemented from PointsApiPoints.

◆ HeavyPrepare()

virtual void PointsField::HeavyPrepare ( )
inlinevirtual

Implements CollectInterface.

◆ Normal()

virtual Vector PointsField::Normal ( int i) const
inlinevirtual

Reimplemented from PointsApiPoints.

◆ NumPoints()

virtual int PointsField::NumPoints ( ) const
inlinevirtual

Implements PointsApiPoints.

◆ Pos()

virtual Point PointsField::Pos ( int i) const
inlinevirtual

Implements PointsApiPoints.

◆ Prepare()

virtual void PointsField::Prepare ( )
inlinevirtual

Reimplemented from PointsApiPoints.

Here is the caller graph for this function:

◆ Update()

virtual bool PointsField::Update ( MainLoopEnv & e)
inlinevirtual

Reimplemented from PointsApiPoints.


The documentation for this class was generated from the following file: